Popover missing "down arrow" #75296

Closed
opened 2020-04-02 02:52:49 +02:00 by Mikhail Rachinskiy · 5 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 860M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48

Blender Version
Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-03-31 23:07, hash: da3cb514e5

Short description of error
Popover "down arrow" disappears when it is compressed to its minimal width.

popover_arrow.png

Exact steps for others to reproduce the error

Locate TEST panel in viewport Sidebar.

I am not sure if this is intentional, but it feels like popovers should always have "down arrow" visible, similar to enum properties.

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 860M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.48 **Blender Version** Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-03-31 23:07, hash: `da3cb514e5` **Short description of error** Popover "down arrow" disappears when it is compressed to its minimal width. ![popover_arrow.png](https://archive.blender.org/developer/F8442486/popover_arrow.png) **Exact steps for others to reproduce the error** - Open attached blend file: [popover_missing_arrow.blend](https://archive.blender.org/developer/F8442488/popover_missing_arrow.blend) - Run script from Text Editor. # Locate TEST panel in viewport Sidebar. I am not sure if this is intentional, but it feels like popovers should always have "down arrow" visible, similar to enum properties.
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Added subscriber: @MikhailRachinskiy

Added subscriber: @MikhailRachinskiy

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I'm not sure if this is a bug / error.
I agree that the enum seems to behave better.
This must be because of the alignment of the button which is on the right and not in the center.

There is a patch being worked on that works in a related area -> D7145

I'm not sure if this is a bug / error. I agree that the enum seems to behave better. This must be because of the alignment of the button which is on the right and not in the center. There is a patch being worked on that works in a related area -> [D7145](https://archive.blender.org/developer/D7145)
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Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Mikhail Rachinskiy self-assigned this 2020-04-03 23:11:03 +02:00
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It might be relate to the minimum width specified for this UI element, popover seems to follow the same logic for UI button that menu does (it has the same "limitation").

Though I can easily bypass this limitation by manually increasing the size of the popover button in Python script, that would make popover button behave and look similar to enum button in row layout.

sub = row.row()
sub.scale_x = 1.28
sub.popover()

So I guess that popover is supposed to behave identical to the menu button?
I will mark this report as invalid for now, though I would appreciate if UI developers could clarify this.

It might be relate to the minimum width specified for this UI element, popover seems to follow the same logic for UI button that menu does (it has the same "limitation"). Though I can easily bypass this limitation by manually increasing the size of the popover button in Python script, that would make popover button behave and look similar to enum button in row layout. ``` sub = row.row() sub.scale_x = 1.28 sub.popover() ``` So I guess that popover is supposed to behave identical to the menu button? I will mark this report as invalid for now, though I would appreciate if UI developers could clarify this.
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Reference: blender/blender#75296
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