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High World Space Cavity Samples Crash
Closed, ResolvedPublicBUG


System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66

Blender Version
Broken: version: 2.83 (sub 11), branch: master, commit date: 2020-04-04 16:55, hash: rB505a19ed75b2
Worked: (newest version of Blender that worked as expected)

Short description of error
Using high sample counts crash blender

Exact steps for others to reproduce the error
Enable world cavity, increase samples until crash

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Apr 7 2020, 3:27 PM
Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "Bug".

Confirmed, checking...

The button is garbled memory here

1 UI_block_draw            interface.c              1913 0x398e8bb 
2 ui_block_region_draw     interface_region_popup.c 415  0x39ed191 
3 ED_region_do_draw        area.c                   534  0x353b211 
4 wm_draw_window_offscreen wm_draw.c                711  0x2ea65af 
5 wm_draw_window           wm_draw.c                806  0x2ea6947 
6 wm_draw_update           wm_draw.c                1014 0x2ea6f90 
7 WM_main                  wm.c                     456  0x2ea3b10 
8 main                     creator.c                524  0x2a63259
Philipp Oeser (lichtwerk) triaged this task as High priority.Apr 7 2020, 4:19 PM