AO shader artifacts #75469

Closed
opened 2020-04-07 06:35:16 +02:00 by Massimiliano Puliero · 16 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.28

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4ca
Worked: blender 2.79

Short description of error
The AO shader produce black artifacts all around the mesh, the old 2.79 ao shader doesn't have this problem.

Exact steps for others to reproduce the error
open the attached file and render.

I attach here some screenshots and the file made with blender 2.82.
thankyou

Max

03.jpg

01.jpg

02.jpg

blender279.jpg

ao_shader_bug.blend

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.28 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `375c7dc4ca` Worked: blender 2.79 **Short description of error** The AO shader produce black artifacts all around the mesh, the old 2.79 ao shader doesn't have this problem. **Exact steps for others to reproduce the error** open the attached file and render. I attach here some screenshots and the file made with blender 2.82. thankyou Max ![03.jpg](https://archive.blender.org/developer/F8454044/03.jpg) ![01.jpg](https://archive.blender.org/developer/F8454045/01.jpg) ![02.jpg](https://archive.blender.org/developer/F8454047/02.jpg) ![blender279.jpg](https://archive.blender.org/developer/F8454046/blender279.jpg) [ao_shader_bug.blend](https://archive.blender.org/developer/F8454052/ao_shader_bug.blend)

Added subscriber: @MassimilianoPuliero

Added subscriber: @MassimilianoPuliero

#85057 was marked as duplicate of this issue

#85057 was marked as duplicate of this issue

#82073 was marked as duplicate of this issue

#82073 was marked as duplicate of this issue

#78981 was marked as duplicate of this issue

#78981 was marked as duplicate of this issue
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

Appears to be an issue with smooth shading and how it interacts with the new AO using in new versions of Blender. Can also confirm this persists for 2.83 as of today.

Appears to be an issue with smooth shading and how it interacts with the new AO using in new versions of Blender. Can also confirm this persists for 2.83 as of today.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

In #75469#905151, @Alaska wrote:
Appears to be an issue with smooth shading and how it interacts with the new AO using in new versions of Blender. Can also confirm this persists for 2.83 as of today.

Think so, too.
Tweaking this to a lower Auto Smooth Angle will get rid of the artifacts [obviously not the solution though...]

> In #75469#905151, @Alaska wrote: > Appears to be an issue with smooth shading and how it interacts with the new AO using in new versions of Blender. Can also confirm this persists for 2.83 as of today. Think so, too. Tweaking this to a lower Auto Smooth Angle will get rid of the artifacts [obviously not the solution though...]
Member

Added subscriber: @brecht

Added subscriber: @brecht
Member

Might be a duplicate of the following though:

  • #73767 (ambient occlusion and shade smooth )
  • #70988 (Ambient Occlusion black artefact issues when moving object too far in 3d space) (really changes to move the object to the origin in the test file from this report as well)
  • #61066 (wrong normal interpolations with AO node)

What I dont understand is that 2.79 seems to be handling this better...

CC @brecht

Might be a duplicate of the following though: - #73767 (ambient occlusion and shade smooth ) - #70988 (Ambient Occlusion black artefact issues when moving object too far in 3d space) (really changes to move the object to the origin in the test file from this report as well) - #61066 (wrong normal interpolations with AO node) What I dont understand is that 2.79 seems to be handling this better... CC @brecht

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Brecht Van Lommel self-assigned this 2020-05-14 02:22:30 +02:00

It's indeed a duplicate of those other bugs, and D6250 should fix it once we can get it working well enough.

The same bug actually happens in 2.79, but it depends on the object location so it won't happen adding a suzanne mesh at the origin.

It's indeed a duplicate of those other bugs, and [D6250](https://archive.blender.org/developer/D6250) should fix it once we can get it working well enough. The same bug actually happens in 2.79, but it depends on the object location so it won't happen adding a suzanne mesh at the origin.

Added subscribers: @Vyach, @mano-wii

Added subscribers: @Vyach, @mano-wii
Member

Added subscriber: @pitibonom

Added subscriber: @pitibonom
Member

Added subscriber: @tomsmalley

Added subscriber: @tomsmalley
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#75469
No description provided.