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"In Front" visual artifacts
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Linux-4.15.0-91-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.83 (sub 12), branch: master, commit date: 2020-04-06 20:38, hash: rB29b87b5615f6
Worked: (newest version of Blender that worked as expected)

Short description of error
"In Front" mode produces visual artifacts

Exact steps for others to reproduce the error
Select object -> turn to "Wire" and "In front" in Object Properties - Viewport Display -> Go to Edit Mode

Event Timeline

Interestingly, the glitch follows a regular pattern that resembles the texture used to indicate alpha.
@Aleksandr (viadvena), could you provide a simple file showing the problem?

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.Apr 9 2020, 4:27 PM
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

Interestingly, the glitch follows a regular pattern that resembles the texture used to indicate alpha.
@Aleksandr (viadvena), could you provide a simple file showing the problem?

It's super easy to achieve. And this bug appears only in edit mode when faces filling by color from theme settings. Also I found that this bug disappears when you switch to other windows...