Crash on loading specific .blend file #75487
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Reference: blender/blender#75487
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75
Blender Version
Broken: version: 2.83 (sub 12), branch: master, commit date: 2020-04-07 11:44, hash:
6feeede47ffa
Worked: version: 2.83 (sub 12), branch: master, commit date: 2020-04-06 14:34, hash:
71b1ee940b
Short description of error
I used the working build from yesterday to delete everything I could but one node group from it. (The idea is to ship this file with an add-on and load node groups from it, so I tried to minimize file size)
Now it causes a CTD on todays build.
Exact steps for others to reproduce the error
node-groups.blend
Added subscriber: @bent
Crash on loading specifc .blend fileto Crash on loading specific .blend fileThat build also crashes when I try to load the factory settings from the File > Defaults menu.
Added subscriber: @lichtwerk
Can confirm in
6feeede47f
, but not in3a5c16f1c9
.Mind checking again after {5892622d68}?
Changed status from 'Needs Triage' to: 'Needs User Info'
For me, this is solved, please check this with a fresh build from https://builder.blender.org/download/ and report back if this is fixed for you as well...
Changed status from 'Needs User Info' to: 'Resolved'
Yes, it does load now.