ungrouping a new group of channels #75529

Closed
opened 2020-04-08 14:35:20 +02:00 by ALEKSANDR_Romanets · 5 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00

Blender Version
Broken: version: 2.83 (sub 13), branch: master, commit date: 2020-04-07 21:56, hash: 9d0f452076
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]Screen Shot 08.04.2020 at 17.26.png
In ungrouping a new group of channels, they move beyond the default group of Object Transforms.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00 **Blender Version** Broken: version: 2.83 (sub 13), branch: master, commit date: 2020-04-07 21:56, hash: `9d0f452076` Worked: (newest version of Blender that worked as expected) **Short description of error** [Please fill out a short description of the error here]![Screen Shot 08.04.2020 at 17.26.png](https://archive.blender.org/developer/F8456660/Screen_Shot_08.04.2020_at_17.26.png) In ungrouping a new group of channels, they move beyond the default group of Object Transforms. **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)]

Added subscriber: @Alex_Rom

Added subscriber: @Alex_Rom
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Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
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Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Philipp Oeser self-assigned this 2020-04-08 17:37:58 +02:00
Member

Dont think this is a bug.
The default Object Transforms group is a group like any other.
Removing a channel from any group will just do that: remove it from its current group (it wont try to see if it makes sense to put it in any existing group...)

Thx for the report, I think we have to close this, feel free though to comment again if issues persist... [or if this has been working before, or if the fact that the channels are not belonging to any group actually causes trouble elsewhere...]

Dont think this is a bug. The default Object Transforms group is a group like any other. Removing a channel from any group will just do that: remove it from its current group (it wont try to see if it makes sense to put it in any existing group...) Thx for the report, I think we have to close this, feel free though to comment again if issues persist... [or if this has been working before, or if the fact that the channels are not belonging to any group actually causes trouble elsewhere...]

Thank you. I agree that in this case the task must be closed.

Thank you. I agree that in this case the task must be closed.
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Reference: blender/blender#75529
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