Unable to use Render Image. Closing the window crashes Blender. #75802

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opened 2020-04-17 00:04:55 +02:00 by J · 7 comments

Operating system: Windows 10
Graphics card: GeForce GTX 1060 6GB

Blender Version 2.82a

I am unable to produce a render using Render>Render Image or Render>Render Animation. The Render Window opens, system resources peak to expected levels and no image is produced. When I go to close this Render Window, Blender will crash. I am able to produce an image using View>Viewport Render Image as well as View>Viewport Render Animation. This error occurs whether I am using eevee or cycles as an engine. It also occurs whether I am using GPU or CPU for the render.

If I simplify this scene by splitting up the objects into different blend files. I.e only using 1-2 planes and 1 cloth modified object and a few light sources, I am able to produce a Render Image.

Exact steps for others to reproduce the error
Open the attached .blend file. Press F12. No image is produced, and closing the render window will crash Blender.

Operating system: Windows 10 Graphics card: GeForce GTX 1060 6GB Blender Version 2.82a I am unable to produce a render using Render>Render Image or Render>Render Animation. The Render Window opens, system resources peak to expected levels and no image is produced. When I go to close this Render Window, Blender will crash. I am able to produce an image using View>Viewport Render Image as well as View>Viewport Render Animation. This error occurs whether I am using eevee or cycles as an engine. It also occurs whether I am using GPU or CPU for the render. If I simplify this scene by splitting up the objects into different blend files. I.e only using 1-2 planes and 1 cloth modified object and a few light sources, I am able to produce a Render Image. **Exact steps for others to reproduce the error** Open the attached .blend file. Press F12. No image is produced, and closing the render window will crash Blender.
Author

Added subscriber: @MadCap

Added subscriber: @MadCap
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This comment was removed by @MadCap

*This comment was removed by @MadCap*
Author

Example.blend

I simplified the scene down until I found the offending object that seems to cause the error. It's an appended object from another .blend file. When I make this object Local, the error goes away.

Another weird interaction: the render window seems to only fail when I try to begin the render in Object Mode. If I begin the render in Edit Mode, the render will produce an image.

[Example.blend](https://archive.blender.org/developer/F8477740/Example.blend) I simplified the scene down until I found the offending object that seems to cause the error. It's an appended object from another .blend file. When I make this object Local, the error goes away. Another weird interaction: the render window seems to only fail when I try to begin the render in Object Mode. If I begin the render in Edit Mode, the render will produce an image.

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Brecht Van Lommel self-assigned this 2020-04-17 15:08:52 +02:00

It's the subdivision surface modifier that is very slow and memory hungry here, which then causes crashes when it runs out of memory, which is somewhat random.

For that we have #58191 (Subdivision Surface modifier performance issues).

Note that applying subdivision surfaces to the mesh in this .blend file is not a good idea. It is already highly subdivision and has topology that is poorly suited to subdivision surfaces.

It's the subdivision surface modifier that is very slow and memory hungry here, which then causes crashes when it runs out of memory, which is somewhat random. For that we have #58191 (Subdivision Surface modifier performance issues). Note that applying subdivision surfaces to the mesh in this .blend file is not a good idea. It is already highly subdivision and has topology that is poorly suited to subdivision surfaces.
Author

Thank you Brecht, I very much appreciate your reply.

Thank you Brecht, I very much appreciate your reply.
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Reference: blender/blender#75802
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