Texture names not written to .mtl file when shader is not Principled BSDF (Obj export) #75907

Closed
opened 2020-04-19 22:29:35 +02:00 by Pablo · 4 comments

System Information
Operating system: Windows 10 x64
Graphics card: Nvidia GTX860M

Blender Version
Broken:

  • v 2.82a
  • v 2.83 Beta

Worked: Never tested before

Short description of error
When exporting .obj files, the texture name will not be written to the .mtl file, if the shader is not Principled BSDF.

Exact steps for others to reproduce the error

  1. Create material
  2. Replace the shader node of Principled BSDF by Diffuse BSDF
  3. Set an external image texture as color source
  4. Export .obj file, ensure that "Export materials" is checked.
**System Information** Operating system: *Windows 10 x64* Graphics card: *Nvidia GTX860M* **Blender Version** Broken: - v 2.82a - v 2.83 Beta Worked: *Never tested before* **Short description of error** When exporting `.obj` files, the texture name will not be written to the `.mtl` file, if the shader is not `Principled BSDF`. **Exact steps for others to reproduce the error** 1. Create material 2. Replace the shader node of `Principled BSDF` by `Diffuse BSDF` 3. Set an external image texture as color source 4. Export `.obj` file, ensure that _"Export materials"_ is checked.
Author

Added subscriber: @sigmasoldier

Added subscriber: @sigmasoldier
Member

Added subscriber: @EAW

Added subscriber: @EAW
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Evan Wilson self-assigned this 2020-04-20 06:53:29 +02:00
Member

Thank you for the report. This is by design. See blender/blender-addons#68399 for more information. It is documented in the manual here: https://docs.blender.org/manual/en/latest/addons/import_export/node_shaders_info.html

Thank you for the report. This is by design. See blender/blender-addons#68399 for more information. It is documented in the manual here: https://docs.blender.org/manual/en/latest/addons/import_export/node_shaders_info.html
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Reference: blender/blender#75907
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