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Multires on Sculpt Mode gives graphic viewport glitches
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System Information
Operating system: Darwin-19.3.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 560X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.5.5

Blender Version
Broken: version: 2.83 (sub 14), branch: master, commit date: 2020-04-23 08:25, hash: rB8dedbb174783
Worked: (newest version of Blender that worked as expected)

Short description of error
When I'm working with Multires active on Sculpt Mode I get those weird glitches. The colours shown are the same from the previous material used on the model, which is weird.

Exact steps for others to reproduce the error
Don't know how to reproduce, but I'm attaching the file and a video of the problem.

Event Timeline

Richard Antalik (ISS) changed the task status from Needs Triage to Needs Information from User.Apr 27 2020, 7:27 PM

We require reporter to provide steps to reproduce bug with minimal possible example file, otherwise we can not investigate this issue.