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2.90 Documentation
Confirmed, NormalPublicTO DO

Description

On hold for now:

[] rB2b2d3c14fe1 Simulations Embed simulation node tree in simulation data block (Jacques Lucke)
[] rB9f7bea6e839 Simulations UI for core particle nodes (Jacques Lucke)
[] rBb78f2675d7e Simulations Use some shader nodes in simulation node trees (Jacques Lucke)
[] rB8dbbac43bb3 Simulations Add Boolean Math Switch and Float Compare node UI (Jacques Lucke)
[] rBb55c78a289c Simulation Add modifier to access simulation data (Jacques Lucke)
  • rB6c4a7e0ac34 Fluid Added missing outflow object type to enable...isable flow flag (Sebastián Barschkis)
  • rB746684519b2 UI Use new layout features for the NLA sidebar (William Reynish)
  • rB7fc60bff14a UI Layout changes for new checkbox layout possibilities (William Reynish)
  • rB851baa40a19 Operator Add 'dissolve_and_intersect' option for ... Move on Normals' (Germano Cavalcante)
  • rB8759813abd9 Nodes New Object and Image socket types (Jacques Lucke)
  • rB8f86da71feb Operator Add 'use_automerge_and_split' option for Translate (Germano Cavalcante)
  • rBa39a6517af6 GPencil Add Texture modifier (Cody Winchester)
  • rBad23b1e91d0 UV add Reset operator to menu in uv editor (Miguel Porces)
  • rBb79a5bdd5ae View3D New tool 'Extrude Dissolve and Intersect' (Germano Cavalcante)
  • rBbfdcb6bed65 GPencil Add header to Use Lights (Antonio Vazquez)
  • rBdebd8aab4a8 UI default to searching menus instead of operators (Campbell Barton)
  • rBe7acf17b745 Nodes Add emitters events forces and control flow socket types (Jacques Lucke)
  • rBfda754145ae Annotations Add Onion Skin support in VSE (Antonio Vazquez)
  • rBfe513a5b61c Operator Add 'use_dissolve_ortho_edges' option for Extrude (Germano Cavalcante)
  • rB122cb1aea82 Object new add object tool currently for primitive types (Campbell Barton)
  • rB134619fabbc Multires Subdivide Simple and Subdivide Linear (Pablo Dobarro)
  • rB13769bcbe5c Fluid Rename smoke flow forces to fluid flow forces (Sebastián Barschkis)
  • rB155cd035995 VSE UI Move Scene strip and Mask strip above Adjustment in Sidebar (Peter Fog)
  • rB16943c01464 Object add scale argument to creation operators (Campbell Barton)
  • rB1be79dc2a09 VSE UI Add buttons for swap Effect strip inputs (Peter Fog)
  • rB1f7a791a539 Ruler Implement Snap Gizmo (Germano Cavalcante)
  • rB2e73e1390e3 Gizmo Library New Snap Gizmo (Germano Cavalcante)
  • rB411c5238a2f UV support edge-selection for box_circle_lasso select (Campbell Barton)
  • rB44ac789a3a3 GPencil Remove redundant UVs text (Antonio Vazquez)
  • rB49f59092e7c Curves Implement Handles for selected points only (Antonio Vazquez)
  • rB5b86fe6f335 UI About Blender Dialog (Harley Acheson)
  • rB668dd146f64 Annotations Add different arrow styles for line tool (Juanfran Matheu)
  • rB6cbb56418f4 VSE UI rename Trim Offset to Slip Offset (Peter Fog)
  • rB6d4dc22e17a Sculpt Pose Brush Scale_Transform deform mode (Pablo Dobarro)
  • rB7e4654e4ce2 UI Fix T76918 3D Mouse Inconsistent _ Inaccessible UI (Hans Goudey)
  • rB813ff8913be UI Small Changes to Graph Editor Active Vertex Panel (Hans Goudey)
  • rB82cbf93f20a VSE UI Group Show Elements in View Menu Use Consistent Naming (Peter Fog)
  • rB82e8df01ac1 UI Rename 'View All' operator to 'Frame All' (Pablo Vazquez) - 2020-05-12 0945.eml"
  • rB838e1f248d8 Nodes add Combine Strings and Group Instance ID node UIs (Jacques Lucke)
  • rB870e081bcda UI Curve Edit Stroke Panel Layout (Hans Goudey)
  • rB90d3fe1e4dd UV support changing the opacity of the UV overlay (Campbell Barton)
  • rB99cb6dbe652 VSE Add frame interpolation option to speed effect (Israel Medina)
  • rB9a7c4e2d444 Annotations Add Stabilization for draw tool (Juanfran Matheu)
  • rB9adb81f5849 Modifiers Rename Simulate category to Physics (Jacques Lucke)
  • rBa099478cad7 UI Use Heading to Remove Text strip Shadow Subpanel (Peter Fog)
  • rBa1593fa05ba GPencil New Percentage parameter in Build modifier (Antonio Vazquez)
  • rBae98a033c85 Outliner Add new delete operator (Nathan Craddock)
  • rBb369d46eb77 GPencil Add new X-Ray option for Canvas Grid (Antonio Vazquez)
  • rBb571516237a GPencil Include new Brush random curves (Antonio Vazquez)
  • rBb7bcd0a87c9 Tracking Implement Nuke_Natron distortion model (Sergey Sharybin)
  • rBb8bcbaaf0eb VSE UI Rename Scene Strip Panel and Move View Panel Up (Peter Fog)
  • rBd4c547b7bd8 Multires Enable sculpting in all subdivision levels (Pablo Dobarro)
  • rBdbc13a37caa UI Rename 'View Zoom In_Out' to 'Zoom In_Out' (Pablo Vazquez)
  • rBde257b63664 Modifiers Add normalize weights option to vertex weight modifiers (Cody Winchester)
  • rBe0b5a202311 Preferences Customize default empty size for collection instances (Jacques Lucke)
  • rBf28875a998d Multires Unsubdivide and Rebuild Subdivisions (Pablo Dobarro)

Related Objects

Mentioned In
T75511: Updating Manual images and text to reflect changes made in recent versions of Blender
Mentioned Here
T76918: 3D Mouse Inconsistent / Inaccessible UI
rBdebd8aab4a82: UI: default to searching menus instead of operators
rBfe513a5b61ca: Operator: Add 'use_dissolve_ortho_edges' option for Extrude
rB8f86da71feb9: Operator: Add 'use_automerge_and_split' option for Translate
rBb79a5bdd5ae0: View3D: New tool 'Extrude, Dissolve and Intersect'
rB851baa40a19d: Operator: Add 'dissolve_and_intersect' option for 'Extrude and Move on Normals'
rB90d3fe1e4dd5: UV: support changing the opacity of the UV overlay
rB7fc60bff14a6: UI: Layout changes for new checkbox layout possibilities
rB746684519b25: UI: Use new layout features for the NLA sidebar
rBfda754145ae5: Annotations: Add Onion Skin support in VSE
rBbfdcb6bed65b: GPencil: Add header to Use Lights
rBa39a6517af66: GPencil: Add Texture modifier
rB6c4a7e0ac341: Fluid: Added missing outflow object type to enable / disable flow flag
rB2b2d3c14fe1a: Simulations: Embed simulation node tree in simulation data block
rB8759813abd9f: Nodes: New Object and Image socket types
rBe7acf17b7458: Nodes: Add emitters, events, forces and control flow socket types
rB9f7bea6e8396: Simulations: UI for core particle nodes
rBb78f2675d7e5: Simulations: Use some shader nodes in simulation node trees
rB8dbbac43bb38: Simulations: Add Boolean Math, Switch and Float Compare node UI
rBad23b1e91d09: UV: add Reset operator to menu in uv editor
rB6505dd198503: UI: Use heading for File Browser column toggles in popover
rB0372121e17f7: UI: Title case for 'Prefetch Frames' in VSE
rBd366658d2d75: GPencil: Remove redundant Control word from UI
rBcdd980cd5628: GPencil: Rename modifier Texture to Texture Mapping
rB44ac789a3a31: GPencil: Remove redundant UVs text
rBb7bcd0a87c9d: Tracking: Implement Nuke/Natron distortion model
rBae98a033c856: Outliner: Add new delete operator
rBd4c547b7bd89: Multires: Enable sculpting in all subdivision levels
rBf28875a998d4: Multires: Unsubdivide and Rebuild Subdivisions
rB134619fabbc5: Multires: Subdivide Simple and Subdivide Linear
rB99cb6dbe6525: VSE: Add frame interpolation option to speed effect
rB4d790516fbf8: Curve: Force pretesselate modifier to output a Mesh output
rB411c5238a2fe: UV: support edge-selection for box/circle/lasso select
rB9adb81f58494: Modifiers: Rename Simulate category to Physics
rB838e1f248d84: Nodes: add Combine Strings and Group Instance ID node UIs
rBb9bb752e0e85: UI: search menus from all visible areas when using the edit menu
rB668dd146f647: Annotations: Add different arrow styles for line tool
rBb571516237a9: GPencil: Include new Brush random curves
rBab122c73ba35: Fluid: Use cached value for total time value
rB9a7c4e2d444f: Annotations: Add Stabilization for draw tool
rBa1593fa05baf: GPencil: New Percentage parameter in Build modifier
rB870e081bcda7: UI: Curve Edit Stroke Panel Layout
rBe0b5a202311e: Preferences: Customize default empty size for collection instances
rB82e8df01ac13: UI: Rename 'View All' operator to 'Frame All'
rBdbc13a37caaf: UI: Rename 'View Zoom In/Out' to 'Zoom In/Out'
rB5b86fe6f3350: UI: About Blender Dialog
rBb55c78a289c6: Simulation: Add modifier to access simulation data
rBb369d46eb775: GPencil: Add new X-Ray option for Canvas Grid
rB13769bcbe5cc: Fluid: Rename smoke flow forces to fluid flow forces
rB813ff8913be2: UI: Small Changes to Graph Editor Active Vertex Panel
rB7e4654e4ce2c: UI: Fix T76918: 3D Mouse Inconsistent / Inaccessible UI
rB6d4dc22e17a7: Sculpt: Pose Brush Scale/Transform deform mode
rB49f59092e7c8: Curves: Implement Handles for selected points only
rBde257b636645: Modifiers: Add normalize weights option to vertex weight modifiers
rB2e73e1390e3a: Gizmo Library: New Snap Gizmo
rB1f7a791a5392: Ruler: Implement Snap Gizmo
rB16943c01464c: Object: add scale argument to creation operators
rB122cb1aea823: Object: new add object tool, currently for primitive types
rBa099478cad7e: UI: Use Heading to Remove Text strip Shadow Subpanel
rB6cbb56418f40: VSE UI: rename Trim Offset to Slip Offset
rB82cbf93f20a4: VSE UI: Group Show Elements in View Menu, Use Consistent Naming
rBb8bcbaaf0ebd: VSE UI: Rename Scene Strip Panel and Move View Panel Up
rB155cd035995a: VSE UI: Move Scene strip and Mask strip above Adjustment in Sidebar
rB1be79dc2a09a: VSE UI: Add buttons for swap Effect strip inputs

Event Timeline

Aaron Carlisle (Blendify) changed the task status from Needs Triage to Confirmed.Apr 27 2020, 10:26 PM
Aaron Carlisle (Blendify) created this task.

I was going to update this yesterday but ran out of time look for an update today. Changes shouldn't be committed yet until we bump versions.