Duplicate camera backwards #76207

Closed
opened 2020-04-29 02:04:24 +02:00 by Peter MOUEZA · 5 comments

System Information
Operating system: Linux-5.0.0-1033-gcp-x86_64-with-debian-buster-sid 64 Bits
Graphics card: AMD KABINI (DRM 2.50.0, 5.0.0-1033-gcp, LLVM 9.0.0) X.Org 4.5 (Core Profile) Mesa 19.2.8

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4ca
Worked: (optional)

Short description of error
Duplicate camera new location, not registered

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
Duplicate camera is dragged, Enter.
Then I set cursor on blue current time of Graph Editor : there the duplicated camera has its location cancelled to previous original one.
[Based on the default startup or an attached .blend file (as simple as possible)]
Blend file :
bugCameraBack-sortieHommeSkinnedV28.blend
Video : https://youtu.be/YGD_TJoBaAs

**System Information** Operating system: Linux-5.0.0-1033-gcp-x86_64-with-debian-buster-sid 64 Bits Graphics card: AMD KABINI (DRM 2.50.0, 5.0.0-1033-gcp, LLVM 9.0.0) X.Org 4.5 (Core Profile) Mesa 19.2.8 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `375c7dc4ca` Worked: (optional) **Short description of error** Duplicate camera new location, not registered **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] Duplicate camera is dragged, Enter. Then I set cursor on blue current time of Graph Editor : there the duplicated camera has its location cancelled to previous original one. [Based on the default startup or an attached .blend file (as simple as possible)] Blend file : [bugCameraBack-sortieHommeSkinnedV28.blend](https://archive.blender.org/developer/F8500197/bugCameraBack-sortieHommeSkinnedV28.blend) Video : https://youtu.be/YGD_TJoBaAs
Author

Added subscriber: @PeterMOUEZA

Added subscriber: @PeterMOUEZA
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Alaska self-assigned this 2020-04-29 02:14:32 +02:00
Member

The issue occurs because your duplicated camera has a keyframe at the "original location". When you change the position of the playhead, the camera will shift back to the expected location based on the keyframes it has. To resolve this issue, shift the camera then keyframe its location and rotation then shift the playhead. Or clear the keyframes on the camera then shift it and then shift the playhead. You could also enabled "auto keyframing" to set the keyframe up for you automatically.

The issue occurs because your duplicated camera has a keyframe at the "original location". When you change the position of the playhead, the camera will shift back to the expected location based on the keyframes it has. To resolve this issue, shift the camera then keyframe its location and rotation then shift the playhead. Or clear the keyframes on the camera then shift it and then shift the playhead. You could also enabled "auto keyframing" to set the keyframe up for you automatically.
Author

OK
Thank you

OK Thank you
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Reference: blender/blender#76207
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