Edit by @Alaska (Alaska)
In the mean time, a work around that's worked for a few people is to disable anti-aliasing. This can be down with the steps below:
- Select from the top of Blender select Edit>Preferences.
- Navigate to the Viewport tab.
- Change "viewport anti-aliasing" to Single pass or No anti-aliasing.
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 5500 Intel 4.4.0 - Build 126.96.36.19970
Intel HD 4400 too.
Intel HD 4600 too.
Broken: version: rBa68bd94d110a: Workbench: Use GPU_texture_copy instead of GPU_framebuffer_blit for TAA (problematic commit)
Short description of error
Selection overlay and weightpaint overlays looks like if they are glitched. Also overlays seems to occlude view when resizing a brush.
Exact steps for others to reproduce the error
Based on factory settings:
- Select cube
- Go to editmode or weight_paint mode.
- Pan or rotate view.