Multi-Object Property Editing #76315
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Reference: blender/blender#76315
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Status: On Hold
Team
Commissioner: @WilliamReynish
Project leader: @HooglyBoogly
Project members:
-
Description
Big picture: Implement Multi-Object Property Editing
The design task is #54862.
Use cases:
Setting values for multiple objects, bones, strips, keys and other items at once.
Design:
See #54862
Engineer plan:
?
Work plan
Milestone 1 - Basics
Time estimate:
?
Milestone 2 - Support More Cases
Time estimate:
?
. . .
Branch:
Relevant links:
Changed status from 'Needs Triage' to: 'Confirmed'
Added subscribers: @HooglyBoogly, @WilliamReynish
Added subscriber: @DuarteRamos
Added subscriber: @bent
Added subscriber: @LeoSch
Added subscriber: @Slowwkidd
Changed status from 'Confirmed' to: 'Archived'
This project isn't active at the moment, so there's no real point in keeping this task around, it's just cluttering the list of tasks assigned to me.
I think we'd want to reevaluate the design here anyway. Personally I think hiding things from panels based on selected objects is likely to be too complicated in practice, both in the code and for the user.
Anyway, making a task like this is quick and it's better to make it right before you start work or your plans become stale.