Extrusion doesn't take in account the current transform orientation #76504
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Reference: blender/blender#76504
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Blender Version
Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-06 23:00, hash:
05da8132d8
Worked: 2.83 Beta and below
Short description of error
You can see the extrusion still on the normal axis. Press X again for the global axis.
This worked correctly in 2.83 and below.
Added subscriber: @Pasang
Added subscriber: @ankitm
It indicates the current action correctly. It changes to "global" on second X.
Yes @ankitm. But in the earlier versions, if the transform orientation was set to Global, then the first X after the extrude moves the extrusion in the Global X, and if it was set to Normal, then in the normal's x-axis.
In 2.9, no matter which transform orientation is used, first X moves the extrusion in the normal and the second one in the global.
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
Apparently the original behavior has changed.
The operator considers that the orientation only needs to change when the axis is the same (XX, YY, or ZZ).
Analyzing the behavior in 2.79, it is different from 2.80.
In 2.79 if you press the same key as the axis in constraint, it changes from Normal to No Contraint -> Global -> Normal and repeat this.
In 2.80 it changes from Normal to Local -> No Contraint -> Global -> Local and repeat this.
I will consider the behavior of 2.79 to be correct as none of these changes seem to have been discussed.
This issue was referenced by
2f63e47931
Changed status from 'Confirmed' to: 'Resolved'
This issue was referenced by
b026965f80
Changed status from 'Resolved' to: 'Confirmed'
I had to revert the commit because users were not happy with the behavior of blender 2.79.
This issue was referenced by
4deea4f4c5
Changed status from 'Confirmed' to: 'Resolved'
Changed status from 'Resolved' to: 'Archived'
I changed the behavior again in
289242fef9
Orientation should only change when you press the same axis successively.
So Z to X must maintain the same orientation.
If it didn't work like this before, then I believe I was wrong.