Tranforming a UV face with UV sync on rips off the face. #76521

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opened 2020-05-07 22:58:20 +02:00 by Gilberto Rodrigues · 11 comments
Contributor

Blender Version
Broken: 2.7x, 2.8x

Short description of error
Tranforming a UV face with UV sync on rips off the face.

0045-1513.mp4

Exact steps for others to reproduce the error
Open blender
go to edit mode
turn on UV sync
change to face mode
Move/Rotate/Translate a face

**Blender Version** Broken: 2.7x, 2.8x **Short description of error** Tranforming a UV face with UV sync on rips off the face. [0045-1513.mp4](https://archive.blender.org/developer/F8519100/0045-1513.mp4) **Exact steps for others to reproduce the error** Open blender go to edit mode turn on UV sync change to face mode Move/Rotate/Translate a face
Author
Contributor

Added subscriber: @Gilberto.R

Added subscriber: @Gilberto.R

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Brecht Van Lommel self-assigned this 2020-05-08 00:58:13 +02:00

I'm afraid this is just how it works. In synced face mode just that face is selected, and no UVs from adjacent faces.

This could be changed, but it's not considered a bug.

I'm afraid this is just how it works. In synced face mode just that face is selected, and no UVs from adjacent faces. This could be changed, but it's not considered a bug.
Author
Contributor

Don't mean to be rude brecht, but that's not a good reason. In the video you can see that in edge mode(UV Sync on) just that face is selected too and transforming it doesn't rip it off. Is there a better explanation?

Don't mean to be rude brecht, but that's not a good reason. In the video you can see that in edge mode(UV Sync on) just that face is selected too and transforming it doesn't rip it off. Is there a better explanation?
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This comment was removed by @Gilberto.R

*This comment was removed by @Gilberto.R*
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Added subscriber: @ideasman42

Added subscriber: @ideasman42
Author
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@ideasman42 is this meant to be like this?

@ideasman42 is this meant to be like this?
Author
Contributor

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Author
Contributor

@ideasman42 @lichtwerk I still believe that it's a bug.

@ideasman42 @lichtwerk I still believe that it's a bug.
Author
Contributor

@ideasman42 poking once again.

@ideasman42 poking once again.
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Reference: blender/blender#76521
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