Make links with Multires leading to crash #76573

Closed
opened 2020-05-09 01:02:55 +02:00 by Bohdan Lvov · 11 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87

Blender Version
Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-08 16:22, hash: 6f985574b7
Worked: version: 2.83 (sub 15), branch: master, commit date: 2020-05-01 21:42, hash: bba11c68c4

Short description of error
Blender crashes after the attempt to make links with Multires modifier for the second time. As seen from the video. for the first time it just subdividing the model without copying deformation and on the second attempt crash happens: https://www.youtube.com/watch?v=mT21L5ktAG4&feature=youtu.be
Exact steps for others to reproduce the error

  1. Open default scene
  2. Copy The Cube
  3. Enter Sculpting Mode of the Cube.001 and press CTRL+3 (optionally - make a stroke just to tell the difference)
  4. Select Cube, then Cube.001, press CTRL+L - Modifiers
  5. Repeat 4th step.
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87 **Blender Version** Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-08 16:22, hash: `6f985574b7` Worked: version: 2.83 (sub 15), branch: master, commit date: 2020-05-01 21:42, hash: `bba11c68c4` **Short description of error** Blender crashes after the attempt to make links with Multires modifier for the second time. As seen from the video. for the first time it just subdividing the model without copying deformation and on the second attempt crash happens: https://www.youtube.com/watch?v=mT21L5ktAG4&feature=youtu.be **Exact steps for others to reproduce the error** 1. Open default scene 2. Copy The Cube 3. Enter Sculpting Mode of the Cube.001 and press CTRL+3 (optionally - make a stroke just to tell the difference) 4. Select Cube, then Cube.001, press CTRL+L - Modifiers 5. Repeat 4th step.
Author

Added subscriber: @ostapblender

Added subscriber: @ostapblender
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Select Cube, then Cube.001, press CTRL+L - Modifiers

which mode is this done in ? I cannot get a crash if I do this in object mode.
904249b4f3

> Select Cube, then Cube.001, press CTRL+L - Modifiers which mode is this done in ? I cannot get a crash if I do this in object mode. 904249b4f3
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Author

In #76573#927557, @ankitm wrote:

Select Cube, then Cube.001, press CTRL+L - Modifiers

which mode is this done in ? I cannot get a crash if I do this in object mode.
904249b4f3

Yes, in Object Mode. Please refer to the video for make sequence more clear: https://www.youtube.com/watch?v=mT21L5ktAG4&feature=youtu.be

> In #76573#927557, @ankitm wrote: >> Select Cube, then Cube.001, press CTRL+L - Modifiers > which mode is this done in ? I cannot get a crash if I do this in object mode. > 904249b4f3 Yes, in Object Mode. Please refer to the video for make sequence more clear: https://www.youtube.com/watch?v=mT21L5ktAG4&feature=youtu.be

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Changed status from 'Needs User Info' to: 'Confirmed'

Changed status from 'Needs User Info' to: 'Confirmed'

Just linking the mulit-res data twice crashes.

@Sergey, looks like this is an issue in recent multi-res reshaping, possible a case where it should early-exit.

Just linking the mulit-res data twice crashes. @Sergey, looks like this is an issue in recent multi-res reshaping, possible a case where it should early-exit.

Added subscriber: @Sergey

Added subscriber: @Sergey

This issue was referenced by 04d15f1625

This issue was referenced by 04d15f162546ea9269b08525dac66482b83e8fe2

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Sergey Sharybin self-assigned this 2020-05-18 10:49:20 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#76573
No description provided.