Strange behavior of Eyedropper (E) with Object Data #76794

Closed
opened 2020-05-15 23:39:23 +02:00 by sok0 · 8 comments

Blender Version
Broken: v2.82a and blender-2.90-f9d0f59bed4d-windows64

Short description of error

If you hover the Transform sidebar panel for an Object and press E while hovering Location, Rotation or Scale the cursor freezes as the horizontal increment cursor: ⤄ .

If you click the mouse, or click, hold and drag the mouse, anywhere on the interface the data is overwritten with RGB value under the click.

Would expect it to possibly copy the same data values from another object or another data path. That is not what is happening.

**Blender Version** Broken: v2.82a and blender-2.90-f9d0f59bed4d-windows64 **Short description of error** If you hover the Transform sidebar panel for an Object and press E while hovering Location, Rotation or Scale the cursor freezes as the horizontal increment cursor: ⤄ . If you click the mouse, or click, hold and drag the mouse, anywhere on the interface the data is overwritten with RGB value under the click. Would expect it to possibly copy the same data values from another object or another data path. That is not what is happening.
Author

Added subscriber: @sok0

Added subscriber: @sok0
Author

Update: it's copying the RGB colors data under the cursor to the XYZ components of the data path.

This may or not be intended. Regardless if intended or not, the cursor is displaying incorrectly

Update: it's copying the RGB colors data under the cursor to the XYZ components of the data path. This may or not be intended. Regardless if intended or not, the cursor is displaying incorrectly
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @ankitm

Added subscriber: @ankitm

Added subscriber: @ideasman42

Added subscriber: @ideasman42

Looked into this, there are two issues:

  • XYZ are eye-dropping color.
  • The cursor isn't properly set.

I checked on fixing the cursor issue, a fix for this will be quite messy as closing ui_handlers is restoring the previous cursor after the operator invokes.

A workaround for this could be to set the cursor in the operators modal function (as well as init), this won't be nice and there will be a user visible flicker.

We really should have a cursor API which is aware of different cursor priorities.


Edit, committing a workaround for this shortly.

Looked into this, there are two issues: - XYZ are eye-dropping color. - The cursor isn't properly set. I checked on fixing the cursor issue, a fix for this will be quite messy as closing ui_handlers is restoring the previous cursor _after_ the operator invokes. A workaround for this could be to set the cursor in the operators modal function (as well as init), this won't be nice and there will be a user visible flicker. We really should have a cursor API which is aware of different cursor priorities. ---- Edit, committing a workaround for this shortly.

This issue was referenced by eb57377f12

This issue was referenced by eb57377f12123587a894582458c46aa09ef7c61d

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Campbell Barton self-assigned this 2020-05-20 14:08:48 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#76794
No description provided.