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Crash When Selecting Materials Tab
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Linux-5.3.0-51-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.90 (sub 2), branch: master, commit date: 2020-05-21 17:37, hash: rB70c483e7db2a
Worked: version: 2.90 (sub 2), branch: master, commit date: 2020-05-21 16:35, hash: rBce74df624863

Short description of error
Selecting the materials tab in the right properties window crashes Blender.
Also selecting Materials in the drop down menu in the shader workspace makes Blender crash.

Bisecting gave me:
c732edbaa415b8adda86fbe7302dc5bed3ed66b9 is the first bad commit is the first bad commit

Exact steps for others to reproduce the error

  1. Open Blender
  2. Click in the 3D Viewport to make the splash screen disappear
  3. Try selecting the Materials Tab in the right properties window.

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Have a nice day 🙂

Event Timeline

ronsn created this task.May 21 2020, 10:37 PM
ronsn updated the task description. (Show Details)
ronsn updated the task description. (Show Details)EditedMay 21 2020, 10:42 PM
ronsn added a subscriber: Bastien Montagne (mont29).

@Bastien Montagne (mont29) would you take a look at this issue, since rBc732edbaa415 is your commit?

Bastien Montagne (mont29) changed the task status from Needs Triage to Confirmed.May 21 2020, 11:18 PM
Bastien Montagne (mont29) claimed this task.
Bastien Montagne (mont29) triaged this task as High priority.
Bastien Montagne (mont29) changed the subtype of this task from "Report" to "Bug".

Looks like a stupid typo, thanks.