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Blender crashes: shortest path selection with «face stepping» when there no faces
Closed, ResolvedPublicBUG


System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59

Blender Version
Broken: version: 2.83 (sub 17), branch: master, commit date: 2020-05-15 17:29, hash: rBe5ace51295b9
Worked: (newest version of Blender that worked as expected)

Short description of error

Expected warning message «there is no faces», no crash, selection remains.
In the first example user can do it if he don`t know what option do or there is missed faces on surface.
In the second one — setting just automatically applied, if user used it before.

Exact steps for others to reproduce the error
a) Select shortest path (edges) and then chech «Face stepping».
b) Select on surface with Face stepping, then do it on grid and get crash.

Event Timeline

Alaska (Alaska) changed the task status from Needs Triage to Confirmed.May 24 2020, 1:15 AM
Alaska (Alaska) added a project: Modeling.
Alaska (Alaska) added a subscriber: Alaska (Alaska).

Can confirm in Blender 2.79, 2.82a, 2.83 rBe8dd8c2829f3 (2020-05-22 19:52), and 2.90 rB86fa8dc7f73a (2020-05-22 20:59) on Linux. Here's a crash log:

Aaron Carlisle (Blendify) changed the subtype of this task from "Report" to "Bug".May 24 2020, 7:19 AM