Not obeying my cuts #76998

Closed
opened 2020-05-23 18:00:27 +02:00 by Prefernot Tosay · 6 comments

System Information
Operating system: Windows-10-10.0.10586-SP0 64 Bits
Graphics card: GeForce GT 710/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: 375c7dc4ca
Worked: (optional)

Short description of error
I made multiple cuts and when I rendered it, it would obey the cuts half the time and the other half, instead of cut, it would just speed up faster than the audio and show things that had been cut out and deleted. I don't understand why or how it would even show things that were deleted (i also tried on 2.80 but it did the same thing)

Exact steps for others to reproduce the error
I suspect it was due to being long cause a short video I did didn't have this problem, so a 28-minute video, make some cuts, and render it
[Based on the default startup or an attached .blend file (as simple as possible)]
Peacful minecraft 1.blend1

**System Information** Operating system: Windows-10-10.0.10586-SP0 64 Bits Graphics card: GeForce GT 710/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 388.13 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `375c7dc4ca` Worked: (optional) **Short description of error** I made multiple cuts and when I rendered it, it would obey the cuts half the time and the other half, instead of cut, it would just speed up faster than the audio and show things that had been cut out and deleted. I don't understand why or how it would even show things that were deleted (i also tried on 2.80 but it did the same thing) **Exact steps for others to reproduce the error** I suspect it was due to being long cause a short video I did didn't have this problem, so a 28-minute video, make some cuts, and render it [Based on the default startup or an attached .blend file (as simple as possible)] [Peacful minecraft 1.blend1](https://archive.blender.org/developer/F8549560/Peacful_minecraft_1.blend1)

Added subscriber: @ItzMeDB

Added subscriber: @ItzMeDB
Member

Added subscriber: @Alaska

Added subscriber: @Alaska
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

The file you have uploaded does not contain any footage and as a result we can't research the bug. This is because Blender references files externally to save space. Because we don't have access to those files on out computers, we can't reproduce your bug.

You have a few options:

  1. Test with Blender 2.83 and 2.90 to see if your issue has been fixed there: https://builder.blender.org/download/
  2. If it hasn't been fixed, you can upload your file with the videos files included by selecting from the top of Blender File>External Data>Pack into .blend then saving it and sharing it with us. This will most likely drastically increase the size of your .blend file. And seeing as you're working with a 28 minute video, I suspect it to be well over a gigabye in size. This is less than ideal for you uploading and the developers downloading and testing. To work around this you can compress .blend file into a .zip file and share it or create a new project with a smaller video clip so the file ends up being quite small.
The file you have uploaded does not contain any footage and as a result we can't research the bug. This is because Blender references files externally to save space. Because we don't have access to those files on out computers, we can't reproduce your bug. You have a few options: 1. Test with Blender 2.83 and 2.90 to see if your issue has been fixed there: https://builder.blender.org/download/ 2. If it hasn't been fixed, you can upload your file with the videos files included by selecting from the top of Blender `File>External Data>Pack into .blend` then saving it and sharing it with us. This will most likely drastically increase the size of your .blend file. And seeing as you're working with a 28 minute video, I suspect it to be well over a gigabye in size. This is less than ideal for you uploading and the developers downloading and testing. To work around this you can compress .blend file into a .zip file and share it or create a new project with a smaller video clip so the file ends up being quite small.

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Campbell Barton self-assigned this 2020-06-02 09:38:26 +02:00

More than a week without reply or activity.
Due to the policy of the tracker closing for until required info/data are provided.

If the problem persists please open a new report with the required information.

More than a week without reply or activity. Due to the policy of the tracker closing for until required info/data are provided. If the problem persists please open a new report with the required information.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#76998
No description provided.