Adjust Last Operation will change selection after running operator from console #77004
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Reference: blender/blender#77004
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1650 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75
Blender Version
Broken: version: 2.83 (sub 17), branch: master, commit date: 2020-05-22 19:52, hash:
e8dd8c2829
, also 2.82aShort description of error
after execute selection operator in Python Console, then use any tool that have "Adjust Last Operation" panel and tweak parameter in it - the selection dropped
Example_1.mp4
Exact steps for others to reproduce the error
#77004.blend
bpy.ops.mesh.loop_multi_select(ring=False)
)Selection will change and result will be incorrect.
Added subscriber: @APEC
And before you say that it's not a bug,
I want to add interesting observation:
if we execute operator from text editor like this one
and then use any tool, selection will not drop.
But if we want more complex code, like this (custom addon in N panel called "Test Select" with button, depending of selected element it execute own operator)
and after that we use any tool and change any parameter in "Adjust Last Operation" panel, the selection will be dropped.
Python Console: execute selection operator and after use all kind of tool and tweak parameter in "Adjust Last Operation" panel - drops selectionto Adjust Last Operation will change selection after running operator from consoleChanged status from 'Needs Triage' to: 'Confirmed'
Another example:
bpy.ops.object.delete(use_global=False)
). Simple delete.Added subscriber: @ideasman42
Changed status from 'Confirmed' to: 'Archived'
In this case you need to explicitly request an undo step:
See: https://docs.blender.org/api/master/bpy.ops.html#keywords-and-positional-arguments