Shortcut apparently conflicting, if setting toggle shading to Ctrl+Alt+Z, Ctrl+Z is not working anymore #77347
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Reference: blender/blender#77347
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash:
211b6c29f7
Worked: (newest version of Blender that worked as expected)
Short description of error
Shortcuts conflict, but there seems to be no problem setting.
[Please fill out a short description of the error here]
I setting Ctrl + Alt +Z to change viewport shading to rendered, but Ctrl +Z will not work, and change from undo to rendered;
BTW, only happened after I change shortcut, load from keymap presets seem no problem.
keyMap_presets:
keymap_test.py
ctrl+Z.mp4
Added subscriber: @Leroy-Xie
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Needs User Info'
I read and reread it but I can't understand the problem.
This report does not contain all the requested information, which is required for us to investigate the issue.
For user support please use other channels: https://www.blender.org/community/
A guideline for making a good bug report can be found at https://wiki.blender.org/wiki/Process/Bug_Reports
@mano-wii sorry, my English is bad.
Fist problem:
I add Ctrl + Alt +Z to switch viewport shading to rendered, but the ctrl+z(undo) will not work, and replaced as viewport shading. I think you can see my video for detail.
Second problem:
I add F9 to Viewport render image, but when I press F9 in Image editor, it will execute Render Image(F12). Thanks
Added subscriber: @ideasman42
Please export the keymap from Blender and attach it.
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Needs User Info'
Regarding the first issue (usually please only one issue per report!): I cannot reproduce that one:
Screencast from 11-20-2020 10:34:02 AM.webm
Could you please check if this is still an issue with a fresh build from https://builder.blender.org/download/
When checking this, please start from Factory Settings and only change the shortcut for toggle shading and report back if that still doesnt work
Regarding the second issue (Viewport render Image): I think this is actually expected behavior.
screen_opengl_render_doit
will check for a given View3D context [which is not given], and use the scenes camera as a fallbackScreencast from 11-20-2020 10:37:21 AM.webm
Since I think this is actually expected behavior [and not a bug], will remove that part from the report description (feel free to comment again though if this is some sort of misunderstanding)
Shortcut key problemto Shortcut apparently conflicting, if setting toggle shading to Ctrl+Alt+Z, Ctrl+Z is not working anymoreChanged status from 'Needs User Info' to: 'Archived'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.