This has been solved as of version: 2.90.0 Alpha, branch: master, commit date: 2020-06-18 12:41, hash: rB6899cb3c073e (maybe earlier but this is the first version I used where the crash didn't occur)
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.94
Tested on a second laptop with Windows 8 and Geforce 840M and the crash occured too.
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-05 22:39, hash: rBb74cc23dc478
Worked: Latest stable 2.83 (steam)
Short description of error
Crash when accessing an empty's properties after adding a modifier to a mesh object.
Exact steps for others to reproduce the error
Open a new project,
Create any mesh object (eg a cube),
Add any modifier to the cube,
Create an empty,
Try to access (expand) any of the properties foldout > Crash
The crash log :