Page MenuHome

optix, viewport denoise doesn't work with some nodes
Closed, ArchivedPublic


System Information
Operating system: Linux-5.4.0-33-generic-x86_64-with-debian-bullseye-sid 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.64

Blender Version
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-06 14:18, hash: rBaed11c673efe
Worked: (newest version of Blender that worked as expected)

Short description of error

By adding some nodes in this case bevel, it shows only a grey viewoprt+overlays

Exact steps for others to reproduce the error

1-start vireport render
2-stop viewport render and add a bevel node in the shader (like the picture above)
2-restart viewport render

Event Timeline

Evan Wilson (EAW) closed this task as Archived.Jun 6 2020, 11:45 PM
Evan Wilson (EAW) claimed this task.

Thank you for the report. As listed in the manual under Supported Features and Limitations, Optix doesn't currently support the Bevel or AO nodes.

OptiX support is experimental and does not yet support the following features:


Branched Path Tracing

Ambient Occlusion and Bevel shader nodes

Combined CPU + GPU rendering