Trembling when selected cube in edit mode #77562

Closed
opened 2020-06-07 09:03:07 +02:00 by Umberto Oldani · 32 comments

System Information
Operating system: MacOS Sierra - Versione 10.12.6
Graphics card: NVIDIA GeForce GTX 680MX 2048 MB

Blender Version
Broken: 2.83.0 (2020-06-03), 2.90 (2020-06-12)
Worked: 2.82a

Short description of error
A strange flicker happens when I select the faces of the cube.

Exact steps for others to reproduce the error
I select the cube.
I change the visualization in Edit Mode.
I set select mode to Face.
I select the faces of the cube but they do not remain selected instead, a strange flicker of the object occurs. Here a video example:

blender_283_bug.mp4

**System Information** Operating system: MacOS Sierra - Versione 10.12.6 Graphics card: NVIDIA GeForce GTX 680MX 2048 MB **Blender Version** Broken: 2.83.0 (2020-06-03), 2.90 (2020-06-12) Worked: 2.82a **Short description of error** A strange flicker happens when I select the faces of the cube. **Exact steps for others to reproduce the error** I select the cube. I change the visualization in Edit Mode. I set select mode to Face. I select the faces of the cube but they do not remain selected instead, a strange flicker of the object occurs. Here a video example: [blender_283_bug.mp4](https://archive.blender.org/developer/F8588634/blender_283_bug.mp4)
Author

Added subscriber: @UmbertoOldani

Added subscriber: @UmbertoOldani

#82660 was marked as duplicate of this issue

#82660 was marked as duplicate of this issue

#77975 was marked as duplicate of this issue

#77975 was marked as duplicate of this issue

Added subscriber: @mano-wii

Added subscriber: @mano-wii

I can't reproduce the problem.
Can try the latest development snapshot of blender: https://builder.blender.org/download


Operating system: Windows-10-10.0.18941 64 Bits
Graphics card: Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13586 Core Profile Context 19.50.01.05 26.20.15001.5006

I can't reproduce the problem. Can try the latest development snapshot of blender: https://builder.blender.org/download ---- **Operating system:** Windows-10-10.0.18941 64 Bits **Graphics card:** Radeon (TM) RX 480 Graphics ATI Technologies Inc. 4.5.13586 Core Profile Context 19.50.01.05 26.20.15001.5006

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'

Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Author

I downloaded the last 2.83 version but I continue to have the same problem when I select model face.

I downloaded the last 2.83 version but I continue to have the same problem when I select model face.

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

Changed status from 'Needs Developer To Reproduce' to: 'Needs User Info'

@UmbertoOldani, you forgot to include information about a version of Blender that works.
Did you try 2.82?

@UmbertoOldani, you forgot to include information about a version of Blender that works. Did you try 2.82?
Author

Blender 2.82a works well, I have this problem with 2.83 version

Blender 2.82a works well, I have this problem with 2.83 version

Thanks for the info.
Sorry for the insistence but did you try version 2.90? https://builder.blender.org/download

Thanks for the info. Sorry for the insistence but did you try version 2.90? https://builder.blender.org/download
Author

Presently no, but I can try it now...

Presently no, but I can try it now...
Author

Also in 2.9 version of blender I have the same problem

Also in 2.9 version of blender I have the same problem

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Author

Any News??

Any News??

Added subscriber: @fclem

Added subscriber: @fclem

Apparently we don't have a developer with the same setup to reproduce and fix the problem.
Also, you have been the only one to report this problem so far.
This is most likely a problem with the OpenGL driver, which is maintained by Nvidia and Mac and not by Blender.

But it is strange that it works ok in 2.82a and not in 2.83.0 (@fclem, any leads?)

Many bugs are fixed between the official releases. Please keep trying the latest development snapshot of blender: https://builder.blender.org/download

Apparently we don't have a developer with the same setup to reproduce and fix the problem. Also, you have been the only one to report this problem so far. This is most likely a problem with the OpenGL driver, which is maintained by Nvidia and Mac and not by Blender. But it is strange that it works ok in 2.82a and not in 2.83.0 (@fclem, any leads?) Many bugs are fixed between the official releases. Please keep trying the latest development snapshot of blender: https://builder.blender.org/download
Author

I don't have AMD Graphic card in my iMac, but as I wrote before I have this setup:

System Information
Operating system: MacOS Sierra - Versione 10.12.6
Graphics card: NVIDIA GeForce GTX 680MX 2048 MB

I don't have AMD Graphic card in my iMac, but as I wrote before I have this setup: System Information Operating system: MacOS Sierra - Versione 10.12.6 Graphics card: NVIDIA GeForce GTX 680MX 2048 MB

Please give us the full system-infos.txt. Also did you tried disabling all antialiasing options in the preference menu?

Please give us the full system-infos.txt. Also did you tried disabling all antialiasing options in the preference menu?
Author

Where I find antialas in the preference menu?

Where I find antialas in the preference menu?

In #77562#954083, @UmbertoOldani wrote:
I don't have AMD Graphic card in my iMac, but as I wrote before I have this setup:

Oops my bad, I meant Nvidia. (comment edited)

> In #77562#954083, @UmbertoOldani wrote: > I don't have AMD Graphic card in my iMac, but as I wrote before I have this setup: Oops my bad, I meant Nvidia. (comment edited)
Author

This is the screenshot of iMac Configuration:
Configurazione iMac.jpg

This is the screenshot of iMac Configuration: ![Configurazione iMac.jpg](https://archive.blender.org/developer/F8621171/Configurazione_iMac.jpg)

In #77562#954106, @UmbertoOldani wrote:
Where I find antialas in the preference menu?

Under Preferences->Viewport->Quality
https://docs.blender.org/manual/en/latest/editors/preferences/viewport.html

> In #77562#954106, @UmbertoOldani wrote: > Where I find antialas in the preference menu? Under Preferences->Viewport->Quality https://docs.blender.org/manual/en/latest/editors/preferences/viewport.html
Author

OK, I disabled Anti Alias and now Blender works correctly, but I can have good render anyway?

In 2.82a versione AntiAlias is set to 8 samples... why in this version Blender works well and in 2.83 version it doesn't work?

OK, I disabled Anti Alias and now Blender works correctly, but I can have good render anyway? In 2.82a versione AntiAlias is set to 8 samples... why in this version Blender works well and in 2.83 version it doesn't work?
Author

Hi, now I have another problem with 2.83 version.
During Material Preview Mode, Blender crashing... At this point I think the NVidia GTX 680MX doesn't work with the new versions of Blender.

Hi, now I have another problem with 2.83 version. During Material Preview Mode, Blender crashing... At this point I think the NVidia GTX 680MX doesn't work with the new versions of Blender.

Added subscriber: @iss

Added subscriber: @iss

In #77562#954118, @UmbertoOldani wrote:
OK, I disabled Anti Alias and now Blender works correctly, but I can have good render anyway?

Yes, AA setting in user preferences does not influence render result.

In 2.82a versione AntiAlias is set to 8 samples... why in this version Blender works well and in 2.83 version it doesn't work?

Probably code has been changed

In #77562#954757, @UmbertoOldani wrote:
Hi, now I have another problem with 2.83 version.
During Material Preview Mode, Blender crashing... At this point I think the NVidia GTX 680MX doesn't work with the new versions of Blender.

Please report this separately - 1 report per 1 bug

> In #77562#954118, @UmbertoOldani wrote: > OK, I disabled Anti Alias and now Blender works correctly, but I can have good render anyway? Yes, AA setting in user preferences does not influence render result. > In 2.82a versione AntiAlias is set to 8 samples... why in this version Blender works well and in 2.83 version it doesn't work? Probably code has been changed > In #77562#954757, @UmbertoOldani wrote: > Hi, now I have another problem with 2.83 version. > During Material Preview Mode, Blender crashing... At this point I think the NVidia GTX 680MX doesn't work with the new versions of Blender. Please report this separately - 1 report per 1 bug

Related to #77325. Old Mac + Nvidia seems to be giving trouble with 2.83.

Related to #77325. Old Mac + Nvidia seems to be giving trouble with 2.83.

Added subscriber: @Comodo192

Added subscriber: @Comodo192
Member

Added subscriber: @clankill3r

Added subscriber: @clankill3r

Ok, I updated today from OSX 10.12.6 to 10.13.6, this fixed it for me!

Ok, I updated today from OSX 10.**12**.6 to 10.**13**.6, this fixed it for me!
Philipp Oeser removed the
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label 2023-02-09 15:14:53 +01:00

Nvidia cards are no longer supported on macOS, closing.

Nvidia cards are no longer supported on macOS, closing.
Blender Bot added
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labels 2024-02-28 15:27:22 +01:00
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Reference: blender/blender#77562
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