System Information
Operating system: Win 10 Pro
CPU: i7, 64-bit, 8 core
RAM: 16 GB
Display: 1600 x 1200
Input: mouse, keyboard, 3D Connexion 3D mouse, Wacom Cintiq
GPU: nVidia Quadro FX4800, 5+ GB RAM, OpenGL 3.3
Blender Version
Broken: 2.83 LTS, download 8 June 2020
Worked: 2.82a. Has been working fine.
Short description of error
- Installed 2.83
- Tried to start from desktop shortcut and double-clicking .exe.
- Command Prompt window briefly opens. Application frame opens for a couple seconds, then disappears.
- Tried rebooting and repeating. Same result.
- Checked minimum requirements and pass
Other info: Installed on newer Surface Pro 2. Launched and loaded normally. However, though this machine is older, it still meets minimum specs found here: https://www.blender.org/download/requirements/.
relavant bit from crash.txt
GPU_draw_list_command_add draw_call_batching_flush draw_shgroup DRW_draw_pass OVERLAY_draw_scene drw_engines_draw_scene DRW_draw_render_loop_ex DRW_draw_view view3d_main_region_draw ED_region_do_draw wm_draw_window_offscreen wm_draw_window wm_draw_update ghost_event_proc GHOST_CallbackEventConsumer::processEvent GHOST_EventManager::dispatchEvent GHOST_EventManager::dispatchEvents GHOST_System::dispatchEvents wm_window_process_events WM_main main __scrt_common_main_seh BaseThreadInitThunk RtlUserThreadStart