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Simulations don't take animated global gravity toggle into account
Confirmed, NormalPublic


System Information
Operating system: Windows 7
GPU: Radeon Vega 64
GPU Software Version: 20.4.2 (2020.0515.1537.28108)
CPU: Intel Core i7-5960X

Blender Version(s)
(listed are versions tested)

Working: 2.79 (sub 00), branch: master, commit date: 2018-03-22 14:10, hash: f4dc9f9d68b, type: Release, build date: 2018-03-22, 09:59 AM
Broken: blender-2.90.0-9f7d84b656fb-windows64 (BF Build Bot)

Short description of error

Animating the global gravity toggle does not affect some physics simulations.

Exact steps for others to reproduce the error

  • Open and play
  • Only the rigid body cube reacts correctly

Event Timeline

Probably should've had this in the repo for T76097: Simulations don't take animated gravity into account as it then could of been taken in to consideration for the refactor.

Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Fri, Jun 19, 4:56 AM