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The weight color looks different in 2.83, almost as if it's not smooth.
Closed, ResolvedPublic

Description

System Information
Operating system: Windows 10
Graphics card: Nvidia GeForce GTX 1050 Ti

Blender Version
Broken: 2.83.0
Worked: 2.81, 2.82

Short description of error
Weight colors look very sharp in 2.83, while in earlier versions colors blend nicely.
Here's how same weight looks in 2.81 and 2.82:


And here's how it looks in 2.83:

Event Timeline

Pre blender 2.83 the colors were blended in display space, in Blender 2.83 the colors are blended in scene linear reference space. If this is the issue, blender 2.83 fixed an color management issue making the display match better, as the colors of the values now behaves linear.

Pre blender 2.83 the colors were blended in display space, in Blender 2.83 the colors are blended in scene linear reference space. If this is the issue, blender 2.83 fixed an color management issue making the display match better, as the colors of the values now behaves linear.

I'm not sure if that's the problem. Here is a comparison I made (2.82a - 2.83):

And here the file I used:

Although it’s different, I don’t think it’s less informative.

Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Fri, Jun 19, 4:13 AM

I think that it is better in 2.82. Now it looks like yellow section is much wider than all other values. To me it would say that transition is not linear, while it is. I think this should be color managed, but it would be better if values could be mapped to match human vision.

I think that this is regression, so I will confirm