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Vertex Weight Proximity modifier missing falloff type custom curve
Confirmed, NormalPublicBUG

Description

System Information
Operating system: Windows 10
Graphics card: GeForce GTX 770

Blender Version
Broken: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: 211b6c29f771, type: Release (from system info text file)
Worked: Unknown

Short description of error

Vertex Weight Proximity modifier missing falloff type custom curve.

Should be present according to manual documentation https://docs.blender.org/manual/en/2.83/modeling/modifiers/modify/weight_proximity.html

Exact steps for others to reproduce the error
Found using default startup file.

Event Timeline

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Confirmed.Wed, Jun 17, 3:32 PM
Germano Cavalcante (mano-wii) changed the subtype of this task from "Report" to "Bug".

It may be an error in the manual, in the interface, or a limitation of the modifier.
You can't know for sure without further investigation.

Confirming as a bug for now.

It currently is not implemented for this modifier, judging by the comment however, I am not sure if this is intentional or a limitation:

static const EnumPropertyItem weightvg_proximity_falloff_type_items[] = {
    {MOD_WVG_MAPPING_NONE, "LINEAR", ICON_LINCURVE, "Linear", "Null action"},
    /* No curve mapping here! */
    {MOD_WVG_MAPPING_SHARP, "SHARP", ICON_SHARPCURVE, "Sharp", ""},
    {MOD_WVG_MAPPING_SMOOTH, "SMOOTH", ICON_SMOOTHCURVE, "Smooth", ""},
    {MOD_WVG_MAPPING_ROOT, "ROOT", ICON_ROOTCURVE, "Root", ""},
    {MOD_WVG_MAPPING_SPHERE, "ICON_SPHERECURVE", ICON_SPHERECURVE, "Sphere", ""},
    {MOD_WVG_MAPPING_RANDOM, "RANDOM", ICON_RNDCURVE, "Random", ""},
    {MOD_WVG_MAPPING_STEP,
     "STEP",
     ICON_IPO_CONSTANT,
     "Median Step",
     "Map all values below 0.5 to 0.0, and all others to 1.0"},
    {0, NULL, 0, NULL, NULL},
};

I fixed the documentation in the meantime.