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Viewport Shading Color affects/crashes Blender when using Particle System
Closed, ResolvedPublicBUG

Description

System Information
Operating system: Windows 10
Graphics card: RTX 2060 SUPER

Blender Version
v2.83.0

Short description of error
Blender is freezing/crashing when using a particle system (hair) on a mirrored object while the viewport shading color is set to random

Exact steps for others to reproduce the error
Duplicate default cube -> ctrl+m, x to mirror it -> set viewport shading color to random -> add particle system (hair) to the mirrored cube -> crash