Face invisible when using second material slot #78014

Closed
opened 2020-06-18 20:32:19 +02:00 by Dante · 19 comments

System Information
Operating system: Kubuntu 18.04
Graphics card: Radeon R9 390

Blender Version
Broken: 2.83, 2.90
Worked: 2.82a

Short description of error
Cannot assign a second material to the same object as in previous 2.82a version.
The problem is that with 2.83 and later, if i try to use multiple material only the part with the first material is visible.
Here the default cube with only one material:
Screenshot_20200619_150354.png
Here with a second material applied to one face:
Screenshot_20200619_150542.png
This append when i click on assign button to apply the second material on the selected face.

Exact steps for others to reproduce the error

  • assign a material to the default cube
  • select a face and try to assign to it a second material.
    This or these face/faces becomes invisible both in viewport and the final render.
**System Information** Operating system: Kubuntu 18.04 Graphics card: Radeon R9 390 **Blender Version** Broken: 2.83, 2.90 Worked: 2.82a **Short description of error** Cannot assign a second material to the same object as in previous 2.82a version. The problem is that with 2.83 and later, if i try to use multiple material only the part with the first material is visible. Here the default cube with only one material: ![Screenshot_20200619_150354.png](https://archive.blender.org/developer/F8632076/Screenshot_20200619_150354.png) Here with a second material applied to one face: ![Screenshot_20200619_150542.png](https://archive.blender.org/developer/F8632079/Screenshot_20200619_150542.png) This append when i click on assign button to apply the second material on the selected face. **Exact steps for others to reproduce the error** - assign a material to the default cube - select a face and try to assign to it a second material. This or these face/faces becomes invisible both in viewport and the final render.
Author

Added subscriber: @iw7

Added subscriber: @iw7

#78224 was marked as duplicate of this issue

#78224 was marked as duplicate of this issue
Robert Guetzkow changed title from Engineer to Face invisible when using second material slot 2020-06-18 20:36:23 +02:00

Added subscriber: @mano-wii

Added subscriber: @mano-wii

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'

I cannot reproduce the problem. But I'm also not sure if I understood the problem correctly.

Here is a guide that helps you solve graphic problems:
https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html

I cannot reproduce the problem. But I'm also not sure if I understood the problem correctly. Here is a guide that helps you solve graphic problems: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html
Author

i'm using standard drivers included with the distribution.
Up to the 2.82a all works as expected. With the 2.83.0, but i tried with the last 2.9 experimental, i have the same issue.

The problem is that with 2.83 and later, if i try to use multiple material on the same object, onlthe parto of mesh with the first material slot assigne are visible. Here the default cube with only a material. Screenshot_20200619_150354.png
Here with a second material applied to one face Screenshot_20200619_150542.png
This append when i click on assign button to apply the second material on the selected face.

i'm using standard drivers included with the distribution. Up to the 2.82a all works as expected. With the 2.83.0, but i tried with the last 2.9 experimental, i have the same issue. The problem is that with 2.83 and later, if i try to use multiple material on the same object, onlthe parto of mesh with the first material slot assigne are visible. Here the default cube with only a material. ![Screenshot_20200619_150354.png](https://archive.blender.org/developer/F8632076/Screenshot_20200619_150354.png) Here with a second material applied to one face ![Screenshot_20200619_150542.png](https://archive.blender.org/developer/F8632079/Screenshot_20200619_150542.png) This append when i click on assign button to apply the second material on the selected face.

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'

Added subscribers: @BhaveshVishwakarma, @iss

Added subscribers: @BhaveshVishwakarma, @iss

Added subscriber: @fclem

Added subscriber: @fclem

Does that happen only in material/rendered shading mode? Can you attach your system-info.txt here?

Does that happen only in material/rendered shading mode? Can you attach your `system-info.txt` here?

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Author

sorry for the late reply, here my system-info.txt as requested and yes, this happen only in material/rendered shading mode.
Face is still selectable but invisible.

system-info.txt

sorry for the late reply, here my system-info.txt as requested and yes, this happen only in material/rendered shading mode. Face is still selectable but invisible. [system-info.txt](https://archive.blender.org/developer/F8663344/system-info.txt)

Changed status from 'Needs User Info' to: 'Needs Triage'

Changed status from 'Needs User Info' to: 'Needs Triage'
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

@fclem: If it is a bug, it should be confirmed? If it is not confirmed, it should probably still be a report (possibly set to Needs Developer To Reproduce)?

@fclem: If it is a bug, it should be confirmed? If it is not confirmed, it should probably still be a report (possibly set to Needs Developer To Reproduce)?
Member

Changed status from 'Needs Triage' to: 'Needs User Info'

Changed status from 'Needs Triage' to: 'Needs User Info'
Member

Mesa is at 20.2.2 now [your system-info is at 19.2.8 - which is almost a year old].

Just to make sure:

Mesa is at 20.2.2 now [your system-info is at 19.2.8 - which is almost a year old]. Just to make sure: - could we try one more time with up-to-date drivers? - and a fresh build from https://builder.blender.org/download/ as well?
Member

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#78014
No description provided.