Operating system: Windows 10
Graphics card: 5700 XT
Worked: None, I am new to blender
Short description of error
Render crashes the whole application when used with OpenCL rendering with CPU+GPU or just GPU. The culprit is the Volume Absorption modifier. It does not crash when looking at the rendered mode within the viewport. Just the F12 final render. It works if I just use CPU rendering but that takes a lot longer.
Exact steps for others to reproduce the error