Movie Strip not showing in video editing preview only sound is working #78046

Open
opened 2020-06-19 22:23:20 +02:00 by Ram Noureddine · 17 comments

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: 211b6c29f7
Worked: (newest version of Blender that worked as expected)

Short description of error
I was dragging and dropping my usual .mp4 file to my video editing project, the sounds are working but the video isn't showing. I tried the same .mp4 file in VFX project and it worked there. I Annotation 2020-06-19 210737.png

{F8632488}then tried to import the same video file using the add - movie strip but I got an error. Then I renamed the file containing the following characters: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35. And it worked. Bare in mind I have 15 other movie strips carrying the same characters but different numbers. I am using an external drive. I drag and dropped the file (like I normally do) and the preview doesn't show. I copied the file to my computer and still the preview did not show. If I have a video with these characters, then the preview doesn't show: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-56-05 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-20-53 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-33-57 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-27-21. HOWEVER, if I have the following characters, the video preview in the video editing shows and works just fine: Call of Duty®_ Modern Warfare® 2020-04-26 21-00-17 Call of Duty®_ Modern Warfare® 2020-04-26 21-16-20 Call of Duty®_ Modern Warfare® 2020-04-26 22-10-30 and so on with previous dates. By renaming the rest of my new .mp4 files, all of them work correctly in the video editing sequencer. Thank you bencrulis.png

Exact steps for others to reproduce the error
Open Blender
Select the blend.file that you are working on
drag and drop a .mp4 video to the sequencer with the following characters of the file name: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35
Click play

COD Pro Kills Part 1.blend

**System Information** Operating system: Windows-10-10.0.19041-SP0 64 Bits Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14 **Blender Version** Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: `211b6c29f7` Worked: (newest version of Blender that worked as expected) **Short description of error** I was dragging and dropping my usual .mp4 file to my video editing project, the sounds are working but the video isn't showing. I tried the same .mp4 file in VFX project and it worked there. I ![Annotation 2020-06-19 210737.png](https://archive.blender.org/developer/F8632487/Annotation_2020-06-19_210737.png) {[F8632488](https://archive.blender.org/developer/F8632488/Thank_you_bencrulis.png)}then tried to import the same video file using the add - movie strip but I got an error. Then I renamed the file containing the following characters: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35. And it worked. Bare in mind I have 15 other movie strips carrying the same characters but different numbers. I am using an external drive. I drag and dropped the file (like I normally do) and the preview doesn't show. I copied the file to my computer and still the preview did not show. If I have a video with these characters, then the preview doesn't show: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-56-05 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-20-53 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-33-57 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-27-21. **HOWEVER,** if I have the following characters, the video preview in the video editing shows and works just fine: Call of Duty®_ Modern Warfare® 2020-04-26 21-00-17 Call of Duty®_ Modern Warfare® 2020-04-26 21-16-20 Call of Duty®_ Modern Warfare® 2020-04-26 22-10-30 and so on with previous dates. By renaming the rest of my new .mp4 files, all of them work correctly in the video editing sequencer. ![Thank you bencrulis.png](https://archive.blender.org/developer/F8632490/Thank_you_bencrulis.png) **Exact steps for others to reproduce the error** Open Blender Select the blend.file that you are working on drag and drop a .mp4 video to the sequencer with the following characters of the file name: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35 Click play [COD Pro Kills Part 1.blend](https://archive.blender.org/developer/F8632478/COD_Pro_Kills_Part_1.blend)
Author

Added subscriber: @ramramosol

Added subscriber: @ramramosol

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I assume this will be issue in movie loading code somewhere since sound is working correctly.

Before classifying as a bug I will like to actually look at the code.

I assume this will be issue in movie loading code somewhere since sound is working correctly. Before classifying as a bug I will like to actually look at the code.

Added subscriber: @Sergey

Added subscriber: @Sergey

@iss, are you able to reproduce the issue? I've tried renaming a lot of files here and everything still works correct.

What is most likely happening is that somewhere in either own or FFmpeg code non-widechar version of file operation is used, which makes it so files with non-ASCII symbols can not be opened on Windows.

In order to dig deeper we really need to have small video (could be default cube rendered with few frames) which demonstrates the issue. We can use it for debugging and to add to the regression set collection.

@iss, are you able to reproduce the issue? I've tried renaming a lot of files here and everything still works correct. What is most likely happening is that somewhere in either own or FFmpeg code non-widechar version of file operation is used, which makes it so files with non-ASCII symbols can not be opened on Windows. In order to dig deeper we really need to have small video (could be default cube rendered with few frames) which demonstrates the issue. We can use it for debugging and to add to the regression set collection.

@Sergey yes, I was able to reproduce with following file: F8640318

@Sergey yes, I was able to reproduce with following file: [F8640318](https://archive.blender.org/developer/F8640318/C_a_l_l___o_f___D_u_t_y_______M_o_d_e_r_n___W_a_r_f_a_r_e_______________________________________________________________________2020-06-15_02-33-57.MP4)

@iss, do you mind trying to download file and reproduce it again? Just to be sure phabricator doesn't "sanitize" the name in some way. Also, can you share your exact steps, maybe I'm missing something.
For me the file opens fine in both Movie Clip and Sequencer editors.

@iss, do you mind trying to download file and reproduce it again? Just to be sure phabricator doesn't "sanitize" the name in some way. Also, can you share your exact steps, maybe I'm missing something. For me the file opens fine in both Movie Clip and Sequencer editors.

Hmm filename is messed up by phabricator. But if I change file name to C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-33-57.MP4 I can reproduce.

Hmm filename is messed up by phabricator. But if I change file name to `C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-33-57.MP4` I can reproduce.

I can open file though in movie clip editor, so issue will be on our side, which I suspect would be the case. I can look into this. Should be pretty straight forward to track how the string is processed.

As for steps, I just drag&drop from desktop to VSE or clip editor.

I can open file though in movie clip editor, so issue will be on our side, which I suspect would be the case. I can look into this. Should be pretty straight forward to track how the string is processed. As for steps, I just drag&drop from desktop to VSE or clip editor.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

reminds me of #69430

reminds me of #69430

There are two aspects here:

  • Drag&drop does appear to work in Clip Editor, and in VSE it creates sequences but shows empty image. This aspect should be fixable.

  • Doing Shift-A -> Movie does not create a strip.

The reason for that is because the name contains some weird character sequences which don't appear to be valid UTF-8. They are ignored in Explorer, so can not really see them (is more sivible when doping dir in cmd). Those characters pushes full path past FILE_MAX define. And this is something where story becomes interesting. Technically, the constant is wrong for POSIX (where PATH_MAX is 4K AFAIR), but is also wrong for Windows, where wide-char API can deal with paths up to full NTFS 32K length.

Didn't manage to quickly solve this, there are some issues which are being discovered after increasing the constant.

The reason drag&drop works is because Win32 API sanitized path for us a bit, making it possible to open.

Realistically I think we should fix drag&drop case. The "overflowing" path is more of a limitation of the current design, which renders to "Known Issue".

There are two aspects here: - Drag&drop does appear to work in Clip Editor, and in VSE it creates sequences but shows empty image. This aspect should be fixable. - Doing Shift-A -> Movie does not create a strip. The reason for that is because the name contains some weird character sequences which don't appear to be valid UTF-8. They are ignored in Explorer, so can not really see them (is more sivible when doping `dir` in `cmd`). Those characters pushes full path past `FILE_MAX` define. And this is something where story becomes interesting. Technically, the constant is wrong for POSIX (where PATH_MAX is 4K AFAIR), but is also wrong for Windows, where wide-char API can deal with paths up to full NTFS 32K length. Didn't manage to quickly solve this, there are some issues which are being discovered after increasing the constant. The reason drag&drop works is because Win32 API sanitized path for us a bit, making it possible to open. Realistically I think we should fix drag&drop case. The "overflowing" path is more of a limitation of the current design, which renders to "Known Issue".

This doesn't work in sequencer because media location is stored as directory and filename separately. Problem is with filename buffer that is 256 bytes long while actual filename is 348 bytes long.

I assume this scheme is used because it is more efficient to store image sequences this way and 256 character filename limit was common at the time.

Not sure what is best way forward here.

  • StripElem.name buffer can be extended, but total path lenght would exceed FILE_MAX which may cause problems. It would be best if FILE_MAX would be much larger to allow this extension. Still problem is that NTFS seems to allow ~2^16 bytes for both path and filename.
  • Movie files can use separate buffer for storing path. I don't think this would complicate code too much, it may actually eliminate joining path for these files that is all over the place. Also readability probably wouldn't suffer much if we separate movies from image sequences.
  • Leave code as is and add error message that filename is too long when trying to load file.

@Sergey what do you think?

This doesn't work in sequencer because media location is stored as directory and filename separately. Problem is with filename buffer that is 256 bytes long while actual filename is 348 bytes long. I assume this scheme is used because it is more efficient to store image sequences this way and 256 character filename limit was common at the time. Not sure what is best way forward here. - `StripElem.name` buffer can be extended, but total path lenght would exceed FILE_MAX which may cause problems. It would be best if FILE_MAX would be much larger to allow this extension. Still problem is that NTFS seems to allow ~2^16 bytes for both path and filename. - Movie files can use separate buffer for storing path. I don't think this would complicate code too much, it may actually eliminate joining path for these files that is all over the place. Also readability probably wouldn't suffer much if we separate movies from image sequences. - Leave code as is and add error message that filename is too long when trying to load file. @Sergey what do you think?

We shouldn't be introducing special filepath handling to a specific area. As in, if we decide supporting such paths is important, it should be possible to open .blend files, images, movie clips (and not just strips).

Think what we should do here is:

  • Increase FILE_MAX to 4K. This way we become POSIX compatible, and possibly solve more real world scenarios. While doing this it is important to remember that in DNA values are hardcoded, so need to search for PATH_MAX usage are replace value in those lines.
  • Have more proper error message when opening file name which exceeds filepath limix.

Ideally the filepaths will be allocated dynamically, but this is a huge change, which is outside of what is possible as a bugfix.

We shouldn't be introducing special filepath handling to a specific area. As in, if we decide supporting such paths is important, it should be possible to open .blend files, images, movie clips (and not just strips). Think what we should do here is: * Increase `FILE_MAX` to 4K. This way we become POSIX compatible, and possibly solve more real world scenarios. While doing this it is important to remember that in DNA values are hardcoded, so need to search for `PATH_MAX` usage are replace value in those lines. * Have more proper error message when opening file name which exceeds filepath limix. Ideally the filepaths will be allocated dynamically, but this is a huge change, which is outside of what is possible as a bugfix.
Philipp Oeser removed the
Interest
VFX & Video
label 2023-02-10 09:32:01 +01:00

Added subscriber: @ramramosol

`

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: 211b6c29f7
Worked: (newest version of Blender that worked as expected)

Short description of error
I was dragging and dropping my usual .mp4 file to my video editing project, the sounds are working but the video isn't showing. I tried the same .mp4 file in VFX project and it worked there. I Annotation 2020-06-19 210737.png

{F8632488}then tried to import the same video file using the add - movie strip but I got an error. Then I renamed the file containing the following characters: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35. And it worked. Bare in mind I have 15 other movie strips carrying the same characters but different numbers. I am using an external drive. I drag and dropped the file (like I normally do) and the preview doesn't show. I copied the file to my computer and still the preview did not show. If I have a video with these characters, then the preview doesn't show: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-56-05 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-20-53 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-33-57 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-27-21. HOWEVER, if I have the following characters, the video preview in the video editing shows and works just fine: Call of Duty®_ Modern Warfare® 2020-04-26 21-00-17 Call of Duty®_ Modern Warfare® 2020-04-26 21-16-20 Call of Duty®_ Modern Warfare® 2020-04-26 22-10-30 and so on with previous dates. By renaming the rest of my new .mp4 files, all of them work correctly in the video editing sequencer. Thank you bencrulis.png

Exact steps for others to reproduce the error
Open Blender
Select the blend.file that you are working on
drag and drop a .mp4 video to the sequencer with the following characters of the file name: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35
Click play

COD Pro Kills Part 1.blend

Hoping I might get some help. . . I have the same problem (and hurting from it). Thanks if you have the time. . . I read through some of the responses and I apologize but I am quite layman. . .is there an easier explanation of how to fix?

> Added subscriber: @ramramosol ` > **System Information** > Operating system: Windows-10-10.0.19041-SP0 64 Bits > Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14 > > **Blender Version** > Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: `211b6c29f7` > Worked: (newest version of Blender that worked as expected) > > **Short description of error** > I was dragging and dropping my usual .mp4 file to my video editing project, the sounds are working but the video isn't showing. I tried the same .mp4 file in VFX project and it worked there. I ![Annotation 2020-06-19 210737.png](https://archive.blender.org/developer/F8632487/Annotation_2020-06-19_210737.png) > > {[F8632488](https://archive.blender.org/developer/F8632488/Thank_you_bencrulis.png)}then tried to import the same video file using the add - movie strip but I got an error. Then I renamed the file containing the following characters: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35. And it worked. Bare in mind I have 15 other movie strips carrying the same characters but different numbers. I am using an external drive. I drag and dropped the file (like I normally do) and the preview doesn't show. I copied the file to my computer and still the preview did not show. If I have a video with these characters, then the preview doesn't show: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-56-05 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 03-20-53 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-33-57 C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 02-27-21. **HOWEVER,** if I have the following characters, the video preview in the video editing shows and works just fine: Call of Duty®_ Modern Warfare® 2020-04-26 21-00-17 Call of Duty®_ Modern Warfare® 2020-04-26 21-16-20 Call of Duty®_ Modern Warfare® 2020-04-26 22-10-30 and so on with previous dates. By renaming the rest of my new .mp4 files, all of them work correctly in the video editing sequencer. ![Thank you bencrulis.png](https://archive.blender.org/developer/F8632490/Thank_you_bencrulis.png) > > **Exact steps for others to reproduce the error** > Open Blender > Select the blend.file that you are working on > drag and drop a .mp4 video to the sequencer with the following characters of the file name: C​a​l​l​ ​o​f​ ​D​u​t​y​®​_​ ​M​o​d​e​r​n​ ​W​a​r​f​a​r​e​®​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​ 2020-06-15 18-19-35 > Click play > > [COD Pro Kills Part 1.blend](https://archive.blender.org/developer/F8632478/COD_Pro_Kills_Part_1.blend) > > Hoping I might get some help. . . I have the same problem (and hurting from it). Thanks if you have the time. . . I read through some of the responses and I apologize but I am quite layman. . .is there an easier explanation of how to fix?

@Wil-Holland I would recommend to make new report, this one is fairly specific issue with special characters in filename.

@Wil-Holland I would recommend to make new report, this one is fairly specific issue with special characters in filename.
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Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
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Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
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Reference: blender/blender#78046
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