CLICK_DRAG loop_multi_select KMI conflicting with PRESS loop_select #78197

Closed
opened 2020-06-24 10:28:18 +02:00 by MACHIN3 · 10 comments

System Information
Operating system: Linux-4.15.0-101-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: 211b6c29f7
Worked: 2.80-2.82a

Short description of error
I've been using ALT + LMB (PRESS) mapped to mesh.loop_select and ALT + LMB (CLICK_DRAG) mapped to mesh.loop_multi_select.
This worked very well in the past, as long as you click-dragged outside the mesh.
click_drag_multi_loop_select.png

video demo

Exact steps for others to reproduce the error

  • setup you loop and multi loop selection KMIs like in the image above, left or right mouse shouldn't matter
  • try multi loop selecting by click dragging outside a mesh in 2.82a and 2.83, it should work in the former and fail in the later.
**System Information** Operating system: Linux-4.15.0-101-generic-x86_64-with-debian-buster-sid 64 Bits Graphics card: GeForce GTX 1050/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 435.21 **Blender Version** Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: `211b6c29f7` Worked: 2.80-2.82a **Short description of error** I've been using `ALT + LMB (PRESS)` mapped to `mesh.loop_select` and `ALT + LMB (CLICK_DRAG)` mapped to `mesh.loop_multi_select`. This worked very well in the past, as long as you click-dragged outside the mesh. ![click_drag_multi_loop_select.png](https://archive.blender.org/developer/F8640212/click_drag_multi_loop_select.png) [video demo ](https://youtu.be/Xxwf2xaw4FQ) **Exact steps for others to reproduce the error** * setup you loop and multi loop selection KMIs like in the image above, left or right mouse shouldn't matter * try multi loop selecting by click dragging outside a mesh in 2.82a and 2.83, it should work in the former and fail in the later. - see [video demo ](https://youtu.be/Xxwf2xaw4FQ) for details
Author

Added subscriber: @MACHIN3

Added subscriber: @MACHIN3

Added subscribers: @ideasman42, @mano-wii

Added subscribers: @ideasman42, @mano-wii

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

I can confirm that it worked on 2.82 and no longer works on 2.83.
You can work around the problem using "Tweak" instead of "Mouse".

This is because, even if canceled, the operator of selecting loops captures the click event and the click drag is not performed.

But why did this work in 2.82?

@ideasman42, any idea what may have changed in that area?

I can confirm that it worked on 2.82 and no longer works on 2.83. You can work around the problem using "Tweak" instead of "Mouse". This is because, even if canceled, the operator of selecting loops captures the click event and the click drag is not performed. But why did this work in 2.82? @ideasman42, any idea what may have changed in that area?

Added subscriber: @jenkm

Added subscriber: @jenkm
You need to use `Click` instead of `Press`. https://docs.blender.org/manual/en/latest/advanced/keymap_editing.html#multi-action-keys
Author

In #78197#987568, @jenkm wrote:
You need to use Click instead of Press.

No, it doesn't work if ALT + LMB (PRESS) is mapped to mesh.loop_select at the same time.

You can work around the problem using "Tweak" instead of "Mouse".

This does work however, thanks @mano-wii

> In #78197#987568, @jenkm wrote: > You need to use `Click` instead of `Press`. No, it doesn't work if `ALT + LMB (PRESS)` is mapped to `mesh.loop_select` at the same time. > You can work around the problem using "Tweak" instead of "Mouse". This does work however, thanks @mano-wii

Use 'CLICK' (not PRESS) for loop_select and 'CLICK_DRAG' for loop_multi_select.
The 'PRESS' performed immediately after pressing down.
The 'CLICK' when you press and release the button.

With the combination "Press" + "Tweak" it will fail if you click-drag close to the mesh, since loop_select will perform also.

Use 'CLICK' (not PRESS) for `loop_select` and 'CLICK_DRAG' for `loop_multi_select`. The 'PRESS' performed immediately after pressing down. The 'CLICK' when you press and release the button. With the combination "Press" + "Tweak" it will fail if you click-drag close to the mesh, since `loop_select` will perform also.
Author

I see, thanks!

I see, thanks!

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Campbell Barton self-assigned this 2020-07-30 14:12:52 +02:00
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Reference: blender/blender#78197
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