Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-06-24 14:01, hash: rB6fec2e4db05f
Caused by rBf7bbc7cdbb6c: Sculpt Vertex Colors: Initial implementation
Short description of error
Vertex color doesn't show in edit mode, it return only black
Exact steps for others to reproduce the error
- Change the viewport shading color to vertex
- Go to vertex paint mode, fill any object with any color
- Go to edit mode, then it appears only black
this example from default startup:
BLI_assert failed: /blender/source/blender/draw/intern/draw_cache_impl_mesh.c:760, texpaint_request_active_vcol(), at 'cd_needed.vcol != 0 && "No MLOOPCOL layer available in vertpaint, but batches requested anyway!"'
Original report [this is about objectmode as well -- this does not happen with experimental feature disabled]
If old vertex color exist and new sculpt vertex colors is not, I think, viewport should take first one until full replacement.
As far as addons will import vcolors to regular vertex color, it may be handy too.