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Animation editors playhead not refreshing (maximized editor)
Closed, ResolvedPublicBUG


System Information
Windows 10 64 Bits.
Graphics card GeForce GTX 1080 Ti.

Blender Version
Broken: version: 2.90 Alpha hash: ba380fc0bf7b

Short description of error
the playhead stops working when you maximize the editors only the timeline is working.

Exact steps for others to reproduce the error

  • Factory settings.
  • Switch to any animation editor(Dopesheet, Graph editor,NLA...)
  • Hit play.
  • Ctrl+spacebar to maximize the editor.
  • The playhead stops, move the mouse cursor outside the editor and the playhead moves sporadically.

Event Timeline

Philipp Oeser (lichtwerk) changed the task status from Needs Triage to Confirmed.Jun 25 2020, 3:08 PM
Philipp Oeser (lichtwerk) changed the subtype of this task from "Report" to "Bug".

Can confirm.
@Jeroen Bakker (jbakker), assume this is due to your recent optimization?

Philipp Oeser (lichtwerk) renamed this task from Animation editors playhead bug. to Animation editors playhead not refreshing (maximized editor).Jun 25 2020, 3:09 PM

Yes, this code needs some cleanup. What happens is that playback no areas needs to be redrawn, so it doesn't update the screen anymore. In normal circumstances there is always something that needs to be redrawn making the screen redrawn including the playhead overlay.