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Sclupt brush goes back to default (draw) when pressing ctrl+z
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Description

System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14

Blender Version
Broken: version: 2.83.1, branch: master, commit date: 2020-06-25 09:47, hash: rB8289fc688b3e
Worked: 2.90.0

Short description of error
Sclupt brush goes back to default (to "draw brush") when pressing ctrl+z.

Exact steps for others to reproduce the error
1 - Load default startup.
2 - Select a cube.
3 - Go to sculpt mode.
4 - Pick any brush (I recommend "grab brush").
5 - Manipulate the geometry of the cube a few times.
6 - Press ctrl+z.
7 - You will see that the brush jumps back to "Draw brush" for no reason.

Event Timeline

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Needs Information from User.Fri, Jun 26, 6:39 PM

I cannot reproduce this with either the latest stable (2.83.1 LTS) or current development versions of Blender (2.90.0).

Go to File โ†’ Defaults โ†’ Load Factory Settings and then load your file to see if you still can reproduce this issue.

If the problem persists, please give us more clear instructions on how to reproduce it from scratch.

Anton (Mr.Kleiner) added a comment.EditedFri, Jun 26, 11:37 PM

It appears you need multiple windows to be opened. BUT everything is ok when only 1 window is open. Just open 2 more main windows (Window ->new main window). Here's my setup just to make things clearer{F8645975}

Philipp Oeser (lichtwerk) changed the task status from Needs Information from User to Needs Triage.Mon, Jul 6, 11:15 AM
Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Needs Information from User.Wed, Jul 8, 8:54 PM

I opened multiple windows and still can't reproduce the problem.
Could you provide a simple .blend file with the setup already defined?

I opened multiple windows and still can't reproduce the problem.
Could you provide a simple .blend file with the setup already defined?