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Checker texture in Eevee breaks if using object coordinates on plane
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System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87

Blender Version
Broken: version: 2.83.1, branch: master, commit date: 2020-06-25 09:47, hash: rB8289fc688b3e

Short description of error
When plugging object coordinates into Eevee there is visual artifacting (see image below)

Exact steps for others to reproduce the error

  1. create plane
  2. create emissive matrial hooked up to checker texture
  3. plug object coordinates into the checker texture