Popover crash using a palette with many colors #78317
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Reference: blender/blender#78317
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System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14
Blender Version
Broken: version: 2.83.1, branch: master, commit date: 2020-06-25 09:47, hash:
8289fc688b
Worked: (newest version of Blender that worked as expected)
Short description of error
Blender crashes after import an image, "Extract palette", changes Threshold, and selecting the palette created. The problem only seems to happen with actual pictures with milions of colors, not with draws with not so many different colors.
Exact steps for others to reproduce the error
In "Palletes" select the new generated palette and blender should crash.
Added subscriber: @SamuelTelles
Changed status from 'Needs Triage' to: 'Confirmed'
GPencil crash after "Extract Palette" from image and changes in "Threshold" in images with many colorsto Crash using a palette with many colorsAdded subscriber: @antoniov
Crash log
Crash using a palette with many colorsto Popover crash using a palette with many colorsIt looks the size of the popover panel is too big. I think is better limit the size of the palette.
After doing test with the palettes, use a threshold greater than 1 has no sense because the number of generated colors is huge. When the thershold is greater than one, any slightly variation in the tone of the color produces a new palette entry,
I have made a change in the extraction of color. Now the threshold has been removed because after doing tests, using a number greater than 1 was not a good solution. See commit
fec2b2a809
About the memory crash, the problem was related to try to allocate memory to display a palette with thousands of colors. With the change I have done, I don't think we get a huge palette again, so we can close this report. If in the future we get the crash again, we can open a new report, but it's very improbable.
Changed status from 'Confirmed' to: 'Resolved'