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Change UV Channels from the UV Editor on multiple selected objects
Confirmed, NormalPublicDESIGN

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Authored By
Daniel Bystedt (dbystedt)
Jun 29 2020, 12:14 AM
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Description

When multiple objects are selected and user is in edit mode in the 3d viewport, she/he can change uv channel of the active object in the top right corner in the UV Editor. It would be a nice change to iterate through each selected object and if the iterated object has a uv channel with the current name in the UI, that uv channel will be made active on the iterated object.

Event Timeline

Daniel Bystedt (dbystedt) changed the task status from Needs Triage to Confirmed.Jun 29 2020, 12:14 AM
Daniel Bystedt (dbystedt) created this task.
Daniel Bystedt (dbystedt) moved this task from Restricted Project Column to Restricted Project Column on the Restricted Project board.Jun 29 2020, 1:19 AM

Also I wish it can be implemented, like in Modo, multi-object UV rename
{F8653135}

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