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Material turns pink after connecting procedural texture node
Closed, InvalidPublic

Description

System Information
Operating system: Windows 8 Pro


Graphics card: Nvidia Geforce GT 720M

Blender Version
Broken: 2.83.1
Worked:

Short description of error
when Procedural texture nodes are plugged in to the material then the material turns pink in eevee only

Exact steps for others to reproduce the error
Connect procedural texture node to the principle BSDF .

Event Timeline

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Needs Information from User.Tue, Jun 30, 7:11 PM

Can't redo

Please double-check if the drivers are up to date and the hardware meets Blender's requirements: https://www.blender.org/download/requirements

To upgrade to the latest driver, see here for more information: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/index.html

Also, can you try the latest development snapshot of blender? https://builder.blender.org/download

Many bugs are fixed between the official releases.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks for the report. If the problem persists please open a new report with the required information.