glTF Exporter won't properly export linked collections if 'Selected objects' option is toggled #78459
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Reference: blender/blender-addons#78459
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System Information
Operating system: Windows 10
Blender Version
2.83
Short description of error
glTF Exporter won't properly export linked collections if 'Selected objects' option is toggled and those collections are selected. This use to work as intended before 2.83.
The .glb do get exported but the objects in linked collections are not in the file.
Exact steps for others to reproduce the error
Create a .blend with any object under a collection and save. Create new blend, link the previous collection, try to export it with 'Selected objects' option toggled. Test the .glb in a viewer like this one https://gltf-viewer.donmccurdy.com/
(Note that I've only tested for .glb, this might still work for .gltf)
Added subscriber: @Human_Robot
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Needs User Info'
I cannot reproduce this with either the latest stable or current development versions of Blender:
Please try the latest daily build: https://builder.blender.org/download/
Go to File → Defaults → Load Factory Settings and then load your file to see if you still can reproduce this issue.
If the problem persists, please give us more clear instructions on how to reproduce it from scratch.
The problem is present with both versions (2.83.1 and the daily build of 2.90). Note that the .glb do get exported but the objects in the linked collections just aren't present in the file (or not fully present). Did you test your export in a viewer like this one: https://gltf-viewer.donmccurdy.com/ ?
Changed status from 'Needs User Info' to: 'Needs Triage'
Added subscriber: @JulienDuroure
Note: Upstream corresponding ticket: https://github.com/KhronosGroup/glTF-Blender-IO/issues/1109
Changed status from 'Needs Triage' to: 'Resolved'
Sorry, closed the wrong ticket.
This is still not solved yet
Changed status from 'Resolved' to: 'Needs Triage'
Any news on this ? This is a pretty big deal when you have big libraries with lots of assets linked together.
Get a correct export with collection instances (and selection too) needs a quite big refactoring that is in progress here: https://github.com/KhronosGroup/glTF-Blender-IO/pull/1378
Currently, selection code is not changed yet, but any collection export should be solved
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Confirmed'
Seems this is already confirmed and being worked on as mentioned above.
Fixed by
782f8585f4
Changed status from 'Confirmed' to: 'Resolved'