中文提问 #78612

Closed
opened 2020-07-04 20:15:30 +02:00 by 滴滴司机周天龙 · 6 comments

System Information
Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon R9 M395X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: 211b6c29f7
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

你好我是一位重度的Mac使用者,也请允许我用中文来跟你们说说问题,最近迷恋上了blender,也非常喜欢blender。
在学习的过程中遇到不少问题,有大部分问题可以自己解决,但是有小部分问题很想问一下:
一个物体在施加材质后把次表面参数变为1,而将这个物体当作粒子的母件施加在别的物体上的时候,这个物体的材质会变成一个泛绿色的材质,完全不知道如何解决这个问题,想问一下反馈在这里有没有用,谢谢了

Google translate Translation:

Hello, I am a heavy Mac user. Please allow me to talk to you about problems in Chinese. Recently I am obsessed with Blender and I like Blender very much.
During the learning process, I encountered many problems. Most of the problems can be solved by myself, but there are a small number of questions that I would like to ask:
After an object is applied with a material, the subsurface parameter is changed to 1, and when this object is applied to another object as the mother of particles, the material of this object will become a greenish material, and I don’t know how To solve this problem, I would like to ask if the feedback is useful here, thank you

**System Information** Operating system: Darwin-19.5.0-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon R9 M395X OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.9.15 **Blender Version** Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: `211b6c29f7` Worked: (newest version of Blender that worked as expected) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] 你好我是一位重度的Mac使用者,也请允许我用中文来跟你们说说问题,最近迷恋上了blender,也非常喜欢blender。 在学习的过程中遇到不少问题,有大部分问题可以自己解决,但是有小部分问题很想问一下: 一个物体在施加材质后把次表面参数变为1,而将这个物体当作粒子的母件施加在别的物体上的时候,这个物体的材质会变成一个泛绿色的材质,完全不知道如何解决这个问题,想问一下反馈在这里有没有用,谢谢了 Google translate Translation: > Hello, I am a heavy Mac user. Please allow me to talk to you about problems in Chinese. Recently I am obsessed with Blender and I like Blender very much. >During the learning process, I encountered many problems. Most of the problems can be solved by myself, but there are a small number of questions that I would like to ask: >After an object is applied with a material, the subsurface parameter is changed to 1, and when this object is applied to another object as the mother of particles, the material of this object will become a greenish material, and I don’t know how To solve this problem, I would like to ask if the feedback is useful here, thank you

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Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Ankit Meel self-assigned this 2020-07-05 12:58:19 +02:00
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Hi and welcome to Blender community!
Bug tracker does not provide support or answers to usage questions.
Please check out https://www.blender.org/community/ and participate in one of the forums.
Cheers!

Hi and welcome to Blender community! Bug tracker does not provide support or answers to usage questions. Please check out https://www.blender.org/community/ and participate in one of the forums. Cheers!
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Reference: blender/blender#78612
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