Camera Vertex Cull - Addon #78641

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opened 2020-07-05 15:30:24 +02:00 by Mitko Nikov · 3 comments

To save tons of video memory, sometimes you need to mask off the object's polygons based on the camera view.

This addon does that all for you and more.

Features

  • Camera Cull - hide a part of the object that is not visible by the camera
  • Distance Cull - hide a part of the object which is further than some point
  • Margin - Adjust the margin outside the camera frame
  • Distance - Adjust the distance from the camera
  • Real Time Performace and Updating

Placement

The options are in the Object Properties window.

How it works?

  • It works by making a Mask modifier, a vertex group and keeping track of which vertices are in the camera view and which are outside.

GitHub link

Link

camera_vertex_cull.py

To **save tons of video memory**, sometimes you need to **mask off** the object's polygons based on the camera view. This addon does that all for you and more. ### Features - **Camera Cull** - hide a part of the object that is not visible by the camera - **Distance Cull** - hide a part of the object which is further than some point - **Margin** - Adjust the margin outside the camera frame - **Distance** - Adjust the distance from the camera - **Real Time Performace and Updating** ### Placement The options are in the *Object* Properties window. ### How it works? - It works by making a Mask modifier, a vertex group and keeping track of which vertices are in the camera view and which are outside. **GitHub link** [Link](https://github.com/mitkonikov/big-bang-resources/tree/master/blender/CameraVertexCull) [camera_vertex_cull.py](https://archive.blender.org/developer/F8666689/camera_vertex_cull.py)
Author

Added subscriber: @mitkonikov

Added subscriber: @mitkonikov
Mitko Nikov changed title from Camera Vertex Cull to Camera Vertex Cull - Addon 2020-07-05 19:51:34 +02:00

Added subscriber: @a1-kh

Added subscriber: @a1-kh

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*This comment was removed by @a1-kh*
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Reference: blender/blender-addons#78641
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