Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67
Broken: version: 2.83.2, branch: master, commit date: 2020-07-09 05:50, hash: rB239fbf7d936f
Worked: (newest version of Blender that worked as expected)
Short description of error
Hi, I need to render a normal map sequence using Matcap/Workbench from dynamic paint simulation.
Basicaly the normal map is rendered but only the current frame, not considering the previous frames. I set on "Incremental".
In the Viewport the result is correct.
See attachment (blend file and video)
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]