Eevee crash with motion blur and camera bound to marker #79236

Closed
opened 2020-07-24 17:38:08 +02:00 by Gukhoul Shivam Singh · 9 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67

Blender Version
Broken: version: 2.90.0 Beta, branch: master, commit date: 2020-07-23 18:40, hash: 9cbf43801b
Worked: (newest version of Blender that worked as expected)

Short description of error
Blender 2.9 beta Crashes at the frame when changing from one camera to another if motion blur is active

Exact steps for others to reproduce the error
#79236.blend

  • Open file
  • Render animation
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce RTX 2080 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.67 **Blender Version** Broken: version: 2.90.0 Beta, branch: master, commit date: 2020-07-23 18:40, hash: `9cbf43801b` Worked: (newest version of Blender that worked as expected) **Short description of error** Blender 2.9 beta Crashes at the frame when changing from one camera to another if motion blur is active **Exact steps for others to reproduce the error** [#79236.blend](https://archive.blender.org/developer/F8723164/T79236.blend) - Open file - Render animation

Added subscriber: @amshiv

Added subscriber: @amshiv

MOTION blur crashes at the frame when changing camera

MOTION blur crashes at the frame when changing camera

Added subscriber: @iss

Added subscriber: @iss

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'

Exception thrown: write access violation. pinfo was nullptr.

>	blender.exe!EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData * sldata, EEVEE_Data * vedata) Line 327	C

 	blender.exe!EEVEE_render_cache_init(EEVEE_ViewLayerData * sldata, EEVEE_Data * vedata) Line 180	C
 	blender.exe!eevee_render_to_image(void * vedata, RenderEngine * engine, RenderLayer * render_layer, const rcti * rect) Line 504	C
 	blender.exe!DRW_render_to_image(RenderEngine * engine, Depsgraph * depsgraph) Line 1786	C
 	blender.exe!RE_engine_render(Render * re, int do_all) Line 872	C
 	[Inline Frame] blender.exe!do_render_3d(Render *) Line 1137	C
 	blender.exe!do_render(Render * re) Line 1217	C
 	blender.exe!do_render_composite(Render * re) Line 1354	C
 	blender.exe!do_render_all_options(Render * re) Line 1617	C
 	blender.exe!RE_RenderAnim(Render * re, Main * bmain, Scene * scene, ViewLayer * single_layer, Object * camera_override, int sfra, int efra, int tfra) Line 2595	C
 	blender.exe!render_startjob(void * rjv, short * stop, short * do_update, float * progress) Line 651	C
 	blender.exe!do_job_thread(void * job_v) Line 398	C
`Exception thrown: write access violation. pinfo was nullptr.` ``` > blender.exe!EEVEE_lightprobes_cache_init(EEVEE_ViewLayerData * sldata, EEVEE_Data * vedata) Line 327 C blender.exe!EEVEE_render_cache_init(EEVEE_ViewLayerData * sldata, EEVEE_Data * vedata) Line 180 C blender.exe!eevee_render_to_image(void * vedata, RenderEngine * engine, RenderLayer * render_layer, const rcti * rect) Line 504 C blender.exe!DRW_render_to_image(RenderEngine * engine, Depsgraph * depsgraph) Line 1786 C blender.exe!RE_engine_render(Render * re, int do_all) Line 872 C [Inline Frame] blender.exe!do_render_3d(Render *) Line 1137 C blender.exe!do_render(Render * re) Line 1217 C blender.exe!do_render_composite(Render * re) Line 1354 C blender.exe!do_render_all_options(Render * re) Line 1617 C blender.exe!RE_RenderAnim(Render * re, Main * bmain, Scene * scene, ViewLayer * single_layer, Object * camera_override, int sfra, int efra, int tfra) Line 2595 C blender.exe!render_startjob(void * rjv, short * stop, short * do_update, float * progress) Line 651 C blender.exe!do_job_thread(void * job_v) Line 398 C ```
Richard Antalik changed title from Blender 2.9 beta Crashes at the frame when changing from one camera to another. (IF MOTION BLUR IS ACTIVE) to Eevee crash with motion blur and camera bound to marker 2020-07-27 14:53:50 +02:00
Contributor

Added subscriber: @RedMser

Added subscriber: @RedMser
Contributor

This looks like a duplicate of #78452?

This looks like a duplicate of #78452?

Yes, looks like duplicate, thanks.

Yes, looks like duplicate, thanks.

Closed as duplicate of #78452

Closed as duplicate of #78452
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Reference: blender/blender#79236
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