Region Overlap does not work on VSE editors #79621

Open
opened 2020-08-07 13:27:49 +02:00 by ChristopherAnderssarian · 9 comments

System Information
Operating system: Windows 7
GPU: Radeon Vega 64
GPU Software Version: 20.4.2 (2020.0515.1537.28108)
CPU: Intel Core i7-5960X

Blender Version(s)
(listed are versions tested)

Working: 2.79 (sub 00), branch: master, commit date: 2018-03-22 14:10, hash: f4dc9f9d68b, type: Release, build date: 2018-03-22, 09:59 AM
Broken: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type: Release, build date: 2019-07-29, 09:44 AM
Broken: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: 26bd5ebd42e3, type: Release, build date: 2019-11-20, 16:33:00
Broken: 2.82 (sub 07), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd76f, type: Release, build date: 2020-02-13, 01:56:46
Broken: 2.83.3 LTS, branch: master, commit date: 2020-07-22 06:01, hash: 353e5bd7493e, type: Release, build date: 2020-07-22, 04:04:56
Broken: blender-2.90.0-4f59e4bddcb0-windows64 (BF Build Bot)
Broken: blender-2.91.0-21fec9513969-windows64 (BF Build Bot)

Short description of error

2.79.png 2.90.png

Exact steps for others to reproduce the error

No Overlap.blend

**System Information** Operating system: Windows 7 GPU: Radeon Vega 64 GPU Software Version: 20.4.2 (2020.0515.1537.28108) CPU: Intel Core i7-5960X **Blender Version(s)** *(listed are versions tested)* Working: `2.79 (sub 00), branch: master, commit date: 2018-03-22 14:10, hash: f4dc9f9d68b, type: Release, build date: 2018-03-22, 09:59 AM` Broken: ` 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type: Release, build date: 2019-07-29, 09:44 AM` Broken: ` 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: 26bd5ebd42e3, type: Release, build date: 2019-11-20, 16:33:00` Broken: ` 2.82 (sub 07), branch: master, commit date: 2020-02-12 16:20, hash: 77d23b0bd76f, type: Release, build date: 2020-02-13, 01:56:46` Broken: ` 2.83.3 LTS, branch: master, commit date: 2020-07-22 06:01, hash: 353e5bd7493e, type: Release, build date: 2020-07-22, 04:04:56` Broken: ` blender-2.90.0-4f59e4bddcb0-windows64` (BF Build Bot) Broken: ` blender-2.91.0-21fec9513969-windows64` (BF Build Bot) **Short description of error** | ![2.79.png](https://archive.blender.org/developer/F8755464/2.79.png) | ![2.90.png](https://archive.blender.org/developer/F8755466/2.90.png) | | -- | -- | **Exact steps for others to reproduce the error** [No Overlap.blend](https://archive.blender.org/developer/F8755472/No_Overlap.blend)

Added subscriber: @ChristopherAnderssarian

Added subscriber: @ChristopherAnderssarian

Added subscriber: @iss

Added subscriber: @iss

I have disabled region overlap in 2.80 I think, because it obscured preview when you pressed home button.
I am not so sure if I had reason to do so for timeline or I did that by accident. I will look for commit to see if there is some info. I vaguely remember that we changed how we draw scrollbar and perhaps due to broken click through that happened when some strip was under property you wanted to change.

This could be probably fixed in better way, so I guess this could be known issue?
There is report for click through already so I can confirm this with same status. I can resolve small problems but I am not looking for digging in UI code and testing things across all editors at the moment.

I have disabled region overlap in 2.80 I think, because it obscured preview when you pressed home button. I am not so sure if I had reason to do so for timeline or I did that by accident. I will look for commit to see if there is some info. I vaguely remember that we changed how we draw scrollbar and perhaps due to broken click through that happened when some strip was under property you wanted to change. This could be probably fixed in better way, so I guess this could be known issue? There is report for click through already so I can confirm this with same status. I can resolve small problems but I am not looking for digging in UI code and testing things across all editors at the moment.

In #79621#992621, @iss wrote:
I have disabled region overlap in 2.80 I think, because it obscured preview when you pressed home button.

Wait, should't it be for the user to decide? That's why there's a user preference for it.
Did you explicitly do the same for the tools?

I am not looking for digging in UI code and testing things across all editors at the moment.

Hence the Low prio ;)

> In #79621#992621, @iss wrote: > I have disabled region overlap in 2.80 I think, because it obscured preview when you pressed home button. Wait, should't it be for the user to decide? That's why there's a user preference for it. Did you explicitly do the same for the tools? > I am not looking for digging in UI code and testing things across all editors at the moment. Hence the Low prio ;)

In #79621#992627, @ChristopherAnderssarian wrote:

In #79621#992621, @iss wrote:
I have disabled region overlap in 2.80 I think, because it obscured preview when you pressed home button.

Wait, should't it be for the user to decide? That's why there's a user preference for it.

There are exceptions hard coded not only for VSE if I remember correctly.

Did you explicitly do the same for the tools?

Ah yes tools... I wanted to add exception for exception, because these are really ugly still. I am reusing 1 file constantly so I don't see that so much.

> In #79621#992627, @ChristopherAnderssarian wrote: >> In #79621#992621, @iss wrote: >> I have disabled region overlap in 2.80 I think, because it obscured preview when you pressed home button. > > Wait, should't it be for the user to decide? That's why there's a user preference for it. There are exceptions hard coded not only for VSE if I remember correctly. > Did you explicitly do the same for the tools? Ah yes tools... I wanted to add exception for exception, because these are really ugly still. I am reusing 1 file constantly so I don't see that so much.

Added subscriber: @tintwotin

Added subscriber: @tintwotin

It's the width of the scrollbar in 2.79, which isn't adjusted to end outside of the sidebars unless region overlap is activated. Question is if the region overlap scrollbar width should be used if any sidebars are visible? Maybe this is a task for the UI team to solve?

It's the width of the scrollbar in 2.79, which isn't adjusted to end outside of the sidebars unless region overlap is activated. Question is if the region overlap scrollbar width should be used if any sidebars are visible? Maybe this is a task for the UI team to solve?

Whist #59951 kind of got fixed by completely removing the overlap it didn't fix the fact that there was not transparency.
This, among other things, means that the people who edit with a backdrop (like the Director of Cosmos Laundromat and I) have to put up with a smaller and off centre preview with wasteful space in the sidebar.

2.79 centred full preview 2.90 off-centre smaller preview 2.90 comically small preview
2.79_offset.png 2.90_offset.png small_preview_02.png
Whist `#59951` kind of got fixed by completely removing the overlap it didn't fix the fact that there was not transparency. This, among other things, means that the people who edit with a backdrop (like the Director of Cosmos Laundromat and I) have to put up with a smaller and off centre preview with wasteful space in the sidebar. | 2.79 centred full preview | 2.90 off-centre smaller preview | 2.90 comically small preview | | -- | -- | -- | | ![2.79_offset.png](https://archive.blender.org/developer/F8755825/2.79_offset.png) | ![2.90_offset.png](https://archive.blender.org/developer/F8755827/2.90_offset.png) | ![small_preview_02.png](https://archive.blender.org/developer/F8755847/small_preview_02.png) |

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Philipp Oeser removed the
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Reference: blender/blender#79621
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