NLM denoiser doesn't like negative light values #79696

Closed
opened 2020-08-11 00:44:38 +02:00 by Niklas Katzer · 8 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.48

Blender Version
Broken: 2.90.0 Beta, branch: master, commit date: 2020-08-09 12:07, hash: 00162e6b7b
Worked: none to my knowledge

Short description of error
was setting up a scene with a character only getting light from one side and the other side is in shadow. put a negative light source on the shadow side and the NLM denoising went crazy (puts really weird artifacts all over the area where the fully-black part starts. looks like this for me: NLM denoising error.png)
have tested and can confirm the error is due to the negative light source.
Both other Denoising methods do not produce this error, only NLM

Exact steps for others to reproduce the error
Added the file that is causing the issue for me. I removed as much geometry as I could, didn't make a new scene that's as simple as possible since the scene provided is rather simple already and because I know for a fact that this one has the error 100% of the time (for me at least)
NLM denoising with negative light error.blend

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1060 3GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 451.48 **Blender Version** Broken: 2.90.0 Beta, branch: master, commit date: 2020-08-09 12:07, hash: `00162e6b7b` Worked: none to my knowledge **Short description of error** was setting up a scene with a character only getting light from one side and the other side is in shadow. put a negative light source on the shadow side and the NLM denoising went crazy (puts really weird artifacts all over the area where the fully-black part starts. looks like this for me: ![NLM denoising error.png](https://archive.blender.org/developer/F8767502/NLM_denoising_error.png)) have tested and can confirm the error is due to the negative light source. Both other Denoising methods do not produce this error, only NLM **Exact steps for others to reproduce the error** Added the file that is causing the issue for me. I removed as much geometry as I could, didn't make a new scene that's as simple as possible since the scene provided is rather simple already and because I know for a fact that this one has the error 100% of the time (for me at least) [NLM denoising with negative light error.blend](https://archive.blender.org/developer/F8767437/NLM_denoising_with_negative_light_error.blend)
Author

Added subscriber: @Shadowreaper

Added subscriber: @Shadowreaper
Member

Added subscribers: @LukasStockner, @lichtwerk

Added subscribers: @LukasStockner, @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Can confirm, dare to call this a bug.

@LukasStockner : interested?

Can confirm, dare to call this a bug. @LukasStockner : interested?

Added subscriber: @brecht

Added subscriber: @brecht

Negative lights are highly discouraged to be used. Some day we will likely just remove them and clamp to zero.

Negative lights are highly discouraged to be used. Some day we will likely just remove them and clamp to zero.
Member

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Member

@brecht: I assume this can this be closed now (since NLM denoising is no more in 3.x).

@brecht: I assume this can this be closed now (since NLM denoising is no more in 3.x).
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Reference: blender/blender#79696
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