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2.90 EEVEE crashes on second render
Closed, InvalidPublic


System Information
Operating system: MacOS High Sierra 10.13.6
Graphics card: Intel HD Graphics 6000 1536 MB

Blender Version
Broken: August 9th 2.90 build
Worked: July 15th 2.90 build

Short description of error
Blender crashes when rendering, usually on the second render. This also occurs in 2.91.

Exact steps for others to reproduce the error

  1. Create new file.
  2. Change something about the scene (scale object, change material, add object, etc)
  3. Render. If it doesn't crash, render again.

I've attached both the Blender backtrace and the MacOS crash text in one file.