Edit Mesh Tools (0, 3, 6) does not support scene units #79814
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Reference: blender/blender-addons#79814
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System Information
Operating system: Linux-5.7.10-gentoo-x86_64-x86_64-AMD_Ryzen_5_1600X_Six-Core_Processor-with-gentoo-2.6 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 450.57
Blender Version
Broken: version: 2.83.3, branch: master, commit date: 2020-07-22 06:01, hash:
blender/blender@353e5bd749
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: Edit Mesh Tools (0, 3, 6)
Author: Meta-Androcto
Short description of error
If your units are imperial, doing operations like offsetting edges only let you specify the width in blender internal units.
Exact steps for others to reproduce the error
Click an edge, do Edge->Offset Edges->Offset, and observe that the "width" property of the offset is only in Blender Internal units.
To fix, recommend checking bpy.context.scene.unit_settings.system and bpy.context.scene.unit_settings.length_unit and applying the relevant multipliers.
Added subscriber: @Moult
Added subscriber: @Ryan-Schultz
+1
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Archived'
While it might be good to add units to the add-on's properties, this is not considered a bug, but it could be considered a to-do or a paper-cut in the future.